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IchigoK90



Joined: 13 Aug 2005
Posts: 1634
Location: Scarborough, Ontario
PostPosted: Mon Apr 07, 2008 11:26 am Reply with quote
Now I didn't know how to properly title this topic but I came across this thought. Would an entirely CG series made in Japan be considered an Anime to you?

As of now I can only think of 3 "Anime" that are pretty much mostly to entirely CG:

Run=Dim
Kakurenbo (though it uses cell shading).
Final Fantasy VII: Advent Children (should you consider it Anime)
Final Fantasy: The Spirits Within (again if you consider FF Anime)
Appleseed (again cell shading)

We all know that since the turn of the Millenium CG has become a more and more common occurence in Anime. So would it not also be inevitable that an all CG series be done? Should one ever come to be would you consider it an Anime or something entirely different?

With "Anime" itself having a very loose definition (seeing as there was a debate as to what is Anime and what are cartoons in a previous thread) would people define an all CG series as something else or still as Anime? Or would it spark a new "genre" (don't know what else to call it) of animation with its own style?

Different topic subject ahead:

Now as everyone knows its quite the rare occurence to have an all CG series but seeing as the west has pretty much moved away from 2-D animation in favour of CG (in movies) could that trend move to Japan (for movies not TV series)? Not in terms of totally replacing 2-D animation in TV series but in films as well?
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Veoryn87



Joined: 14 Nov 2006
Posts: 808
PostPosted: Mon Apr 07, 2008 11:29 am Reply with quote
Well anime is technically Japanese animation so even if it's 3D I would still consider it anime. You have no idea how long it takes me to convince my friends of this even though they haven't seen that much.

Also I kinda hope that 3D doesn't become as common in Japan as it is in America. Traditional Animation is still my favorite style. 3D animated movies are beautiful and I like what they can do with it, but I don't want traditional to go away.
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Murasakisuishou



Joined: 22 Jun 2006
Posts: 1469
Location: NE Ohio
PostPosted: Mon Apr 07, 2008 11:35 am Reply with quote
CG animation is still animation, and in cases where that animation originates from Japan, of course it's anime.

I don't think we'll ever see a total shift to CG, though. People are used to cel shading and that's what most animators are trained to do, plus it works a lot better for conveying the exaggerated emotions in comedic series. Also, in the CG anime I've seen (which would be the two Appleseed movies and Advent Children), it looks like they still need to do a lot of fine-tuning. Advent Children was gorgeous to look at, but there were still several rough spots in the motions of the characters, and there was also the fact that several scenes were added in just to show off what the animators could do with the technology.

As far as CG TV series go, we'll see how Appleseed: Genesis works out.
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Veoryn87



Joined: 14 Nov 2006
Posts: 808
PostPosted: Mon Apr 07, 2008 11:46 am Reply with quote
Am I one of the few people who doesn't see all the problems with the animation of Japan's 3D movies that a lot of others seem to see? Awkwardness in motion? I can see that, though it's never bothered me. Choppiness? I've honestly never seen that. I don't know. Maybe I just don't have the eye for 3D animation that I do for traditional.
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AceRyonik



Joined: 28 Jan 2006
Posts: 145
PostPosted: Mon Apr 07, 2008 12:56 pm Reply with quote
Let me ask you a question. Berserk uses a style that's distinctively western in his art work, both in the character designs and the way Miura inks. Does that make it a western comic?

As for the quality of these shows, it's ridiculous. CGI takes a LOT more time and money than what anime is usually given, and it really shows. Advent Children was a very, very rare exception.
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Kruszer



Joined: 19 Nov 2004
Posts: 8016
Location: Minnesota, USA
PostPosted: Mon Apr 07, 2008 2:51 pm Reply with quote
Veoryn87 wrote:
Am I one of the few people who doesn't see all the problems with the animation of Japan's 3D movies that a lot of others seem to see? Awkwardness in motion? I can see that, though it's never bothered me. Choppiness? I've honestly never seen that. I don't know. Maybe I just don't have the eye for 3D animation that I do for traditional.


Same here, it would have to be bad...and I mean REALLY bad (like Shadow Skill OVA 3 bad) for me to notice it and comment on it's awful-ness.

As to the topic: If it's animated on a computer it's still animated. I actually prefer the improved color spectrum and smoothness that computer asisted/animated shows within the past 6-8 years have over the hand drawn stuff personally, though it's not like the older more traditional stuff is bad either. I'll watch and enjoy both it's the story that matters to me, I don't really care too much how the animation looks most of the time as long as I can tell what's going on and it doesn't look like a kindergardener with crawns drew it.
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Vuwazy



Joined: 04 Sep 2006
Posts: 208
PostPosted: Tue Apr 08, 2008 2:09 am Reply with quote
Kruszer wrote:
it would have to be bad...and I mean REALLY bad (like Shadow Skill OVA 3 bad)

Do you like the Shadow Skill tv series animation better? It's kinda too dark in certain parts of the show and hard to tell what some of the stuff on the screen is sometimes.
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sirgalahadthegreat



Joined: 20 Dec 2007
Posts: 108
PostPosted: Tue Apr 08, 2008 7:59 am Reply with quote
Undoubtedly, .hack//G.U. is the greatest CG anime movie ever made. Continuing the story of the .hack//Roots series, this movie is an absolutely great experience!
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sj21



Joined: 17 Mar 2008
Posts: 312
PostPosted: Tue Apr 08, 2008 12:19 pm Reply with quote
[b]Of course. If its made by japanese people and is animation then its anime. Its just with cg being kinda new it dosen't seem as much. Now i prefer cel animation but some cg anime movies like appleseed you just can't pass up.[/b]
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Daemonblue



Joined: 05 Jul 2006
Posts: 701
PostPosted: Tue Apr 08, 2008 2:38 pm Reply with quote
I personally can't stand CG in anime because it's very noticeable, to me at least. Now, if they have to use CG, I would prefer them to use good CG scenes like in Clannad, rather than obvious ones like in True Tears or Dragonaut. For me it just doesn't feel "right" without cels and sometimes watching CG scenes quite literally makes me want to vomit. Anyway, I would have to agree that even though CG is being used more and more, we'll probably be keeping cels in for at least the next 20-30 years if not longer unless CG takes several leaps and bounds.
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Ultenth



Joined: 02 Oct 2007
Posts: 229
Location: Washington State
PostPosted: Tue Apr 08, 2008 2:49 pm Reply with quote
Daemonblue wrote:
I personally can't stand CG in anime because it's very noticeable, to me at least. Now, if they have to use CG, I would prefer them to use good CG scenes like in Clannad, rather than obvious ones like in True Tears or Dragonaut. For me it just doesn't feel "right" without cels and sometimes watching CG scenes quite literally makes me want to vomit. Anyway, I would have to agree that even though CG is being used more and more, we'll probably be keeping cels in for at least the next 20-30 years if not longer unless CG takes several leaps and bounds.


The CG in Macross Frontier meshes quite well with the animation actually. Probably a good 10000x better than the average Gonzo show. They are making strides in the field, but I still prefer it when they do standard animation for the characters, and CG only for backgrounds and stuff like mecha etc.
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Kruszer



Joined: 19 Nov 2004
Posts: 8016
Location: Minnesota, USA
PostPosted: Tue Apr 08, 2008 2:50 pm Reply with quote
Vuwazy wrote:
Kruszer wrote:
it would have to be bad...and I mean REALLY bad (like Shadow Skill OVA 3 bad)

Do you like the Shadow Skill tv series animation better? It's kinda too dark in certain parts of the show and hard to tell what some of the stuff on the screen is sometimes.


There isn't a boxset yet as far as I know so I haven't picked it up. It's not exactly my favorite franchise either so I wouldn't go out on a limb for it and buy it individually by volume. The first two OVAs were okay when I saw them on The Encore Action channel, and the 3rd which is unliscensed was pretty mediocre. So if I buy the series at all it would be in a set and only if it was relatively inexpensive.
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Veoryn87



Joined: 14 Nov 2006
Posts: 808
PostPosted: Tue Apr 08, 2008 3:00 pm Reply with quote
Ultenth wrote:
Daemonblue wrote:
I personally can't stand CG in anime because it's very noticeable, to me at least. Now, if they have to use CG, I would prefer them to use good CG scenes like in Clannad, rather than obvious ones like in True Tears or Dragonaut. For me it just doesn't feel "right" without cels and sometimes watching CG scenes quite literally makes me want to vomit. Anyway, I would have to agree that even though CG is being used more and more, we'll probably be keeping cels in for at least the next 20-30 years if not longer unless CG takes several leaps and bounds.


The CG in Macross Frontier meshes quite well with the animation actually. Probably a good 10000x better than the average Gonzo show. They are making strides in the field, but I still prefer it when they do standard animation for the characters, and CG only for backgrounds and stuff like mecha etc.


If we're talking about traditionaly animated series with 3D assistance then I usually don't mind unless it's just REALLY terrible. Gonzo does pretty good in some titles (Gankutsuou, Last Exile), but pretty bad in others. I think Production I.G. does a much better job at blending their 3D animation in with the 2D (GITS:SAC)
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JacobC
ANN Past Staff


Joined: 15 Jan 2008
Posts: 3728
Location: SoCal
PostPosted: Tue Apr 08, 2008 3:44 pm Reply with quote
Total CG? Yeah, it's anime, but...

I have a bias against CG, I think. It just doesn't do it for me a lot of the time because CG relies on fluidity to look immersive, as if it were copying the real world, (but don't copy the real world to animation, you'll end up with soulless monsters like "The Polar Express," "Monster House," and even the comparatively better "Beowulf" was pained...)

...but anime, to me at least, always appeared to be copying human subtlety and exaggerating it to draw our minds away from the fact that the fps was low. After all, a lot of anime is more true to life than American cartoons, and life, human interaction, is a lot less exciting and zany than a cartoon. So it works. It doesn't work in CG. It looks plasticine and coreless, like even the beautifully rendered Final Fantasy movies were. But maybe that's just me. CG has potential, but it's still in its infant stages in America and CERTAINLY Japan.
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Randall Miyashiro



Joined: 12 Jun 2003
Posts: 2451
Location: A block away from Golden Gate Park
PostPosted: Tue Apr 08, 2008 5:43 pm Reply with quote
I think the best usage of CG for me goes to Freedom. I still can't tell you what percentage of the series is CG cell shaded, and what is hand drawn since they mesh so well. I wouldn't be surprised if this series is 75-100% CG. I will be extremely upset if BVUSA cancels volumes 6 and 7.
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