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Hmm, interesting.
I finished it on Vita in the past week; I enjoyed it overall but had a good number of issues with it. Hopefully they’ll fix up some of the translation issues and all the bizarrely (as most of the game is fine and just needs an editing pass) machine translated flowchart/menu text. Most of my issues actually concern the writing of the game, how repetitive/short most of the routes are, and the protagonist, though, so that’s not going to change, but... at least that would make it a bit better for those playing on a platform where patching is easier.
I’d rather see, say, Code: Realize ported instead, as that’s something I’d love more people to play, but it is what it is.
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