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FireChick
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Joined: 26 Mar 2006
Posts: 2764
Location: United States
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Posted: Fri Jun 20, 2025 9:18 am |
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| Quote: | | If you're looking forward to the ToHeart remake, good news: as of June 19, a demo of the game will be available on Steam—in Japan. The game will be released on June 25 on Steam and Nintendo Switch. |
I'm still mad that the Nintendo Switch version doesn't have English as a language option even though it has one on Steam! I played the demo and I'm enjoying it so far, even if the new art style can be a little uncanny at times.
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b-dragon
Joined: 21 Apr 2021
Posts: 627
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Posted: Fri Jun 20, 2025 9:56 am |
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I'm bitterly shaking my fist about Trails being delayed. It makes sense- three of the games being released here in the same year seemed too good to be true, especially since the FC remake is already going to be out in September. But I'm still going to be irrationally bitter for a moment.
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FishLion
 Crazy Fangirl
Joined: 24 Jan 2024
Posts: 858
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Posted: Fri Jun 20, 2025 10:03 am |
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Very excited about DK Bananza! It indeed looks killer and I know it's something I can sink my teeth into for sure. I also love little Pauline! I get emotional about games where girls go on adventures, so this reveal was probably tailor made for people like me lol. Mission succeeded, it went from being a really cool looking game that evokes childhood memories of DK64 (but doesn't look as clunky) to something that is really intriguing and has a lot of questions to answer.
I also like that Pauline will help add a human element to DK's adventure. I never disliked the older DK games that just had animal sounds and music outside of select areas with text bubbles, but having a point of view human character to feel a little like you are the one adventuring with DK is incredible to me. In fact they were already showing off her expressions in Nintendo today and they definitely confirm that they are going to add even more heart to this iteration of DK! (Who already has a new expressiveness in this design I really appreciate)
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Wyvern
Joined: 01 Sep 2004
Posts: 1792
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Posted: Fri Jun 20, 2025 11:07 am |
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No shade to Jean-Karlo, but I've noticed a sudden uptick in articles telling people they shouldn't think about the Marioverse timeline because Bananza clearly doesn't fit with it and never will, but I'm going to offer a counterpoint: maybe people just think timeline wrangling is a fun mental exercise and it's okay for them to enjoy the fiction in that way?
My girlfriend and I have been coming up with intentionally contrived ways to make Bananza fit in with every other Mario and DK game and it's just been enjoyable because you have to make something up to make it work. Like, "maybe there are TWO Cranky Kongs," or "maybe Pauline is much younger than she looks in Mario Odyssey," or "maybe this Pauline is Mayor Pauline's daughter." None of these are the correct answer (the correct answer is, "Nintendo just makes stuff up and has never worried about canon") but if I enjoy making a dumb mental flowchart of all Mario realities, I see no harm in that.
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Greed1914
Joined: 28 Oct 2007
Posts: 5356
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Posted: Fri Jun 20, 2025 11:25 am |
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Unfortunately, I think the sheer amount of secrecy game companies want to maintain around things is a big reason why actors don't at least get the courtesy of being told about it. They'll point to things like the Persona 4 actors tweeting about it before the official reveal as a reason why they shouldn't confirm anything with the actors at all.
That said, there are plenty of times where the recast itself makes no sense. I've heard stories of higher-ups wanting to do auditions, and sometimes directors indulging it by holding auditions and conveniently casting the prior actors. But sometimes, it seems like people are dead set on making a change despite nobody wanting it. I kind of doubt that there was anything like a "change in direction" that meant they needed to recast Peach.
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FishLion
 Crazy Fangirl
Joined: 24 Jan 2024
Posts: 858
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Posted: Fri Jun 20, 2025 11:30 am |
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| Wyvern wrote: |
No shade to Jean-Karlo, but I've noticed a sudden uptick in articles telling people they shouldn't think about the Marioverse timeline because Bananza clearly doesn't fit with it and never will, but I'm going to offer a counterpoint: maybe people just think timeline wrangling is a fun mental exercise and it's okay for them to enjoy the fiction in that way?
My girlfriend and I have been coming up with intentionally contrived ways to make Bananza fit in with every other Mario and DK game and it's just been enjoyable because you have to make something up to make it work. Like, "maybe there are TWO Cranky Kongs," or "maybe Pauline is much younger than she looks in Mario Odyssey," or "maybe this Pauline is Mayor Pauline's daughter." None of these are the correct answer (the correct answer is, "Nintendo just makes stuff up and has never worried about canon") but if I enjoy making a dumb mental flowchart of all Mario realities, I see no harm in that. |
I also find that part was fun! I was actually just joking around wondering how Pauline grows so much and why every New Donk City person is super tall and told my boyfriend "it must be something in the New Donk food, all the Super Mario crew is way tinier" lol
I have seen people legitimately complain and say Nintendo is half doing things or they destroying the lore or betraying fans by not making everything line up though (something I have seen going back to the Zelda timelines), so I feel like the complaints were about that and not what you are doing.
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ZelosZoidberg
Joined: 23 May 2018
Posts: 1064
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Posted: Fri Jun 20, 2025 12:39 pm |
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Jean, You don't know how my happiness of you getting a Switch 2 slowly turning into depression for myself because after that weekend I thought to myself "dammit I didn't get it in the first batch of restocks. Guess I'll buy myself a turntable and that Sailor Moon vinyl" Which I did this Tuesday. 6 o'clock that evening I check my email and I got my invite and now I'm very happy but also so so broke. Waiting on the UPS guy/gal/person as we speak.
That DK Direct had me the moment Pauline popped on-screen. I have not screamed like a little girl since the Kirby Air Riders reveal. The game went from a "yeah I'll buy it if I'm done playing Rune Factory Guardians" to "Shut up and take my money!".
I hope we get a Baby Pauline added to Mario Kart World and if not that an Outfit.
I see Izuna I buy no questions asked. Can this week in gaming get any better!?!
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Dr. Wily
Joined: 09 Nov 2007
Posts: 864
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Posted: Fri Jun 20, 2025 2:16 pm |
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| Wyvern wrote: |
No shade to Jean-Karlo, but I've noticed a sudden uptick in articles telling people they shouldn't think about the Marioverse timeline because Bananza clearly doesn't fit with it and never will, but I'm going to offer a counterpoint: maybe people just think timeline wrangling is a fun mental exercise and it's okay for them to enjoy the fiction in that way?
My girlfriend and I have been coming up with intentionally contrived ways to make Bananza fit in with every other Mario and DK game and it's just been enjoyable because you have to make something up to make it work. Like, "maybe there are TWO Cranky Kongs," or "maybe Pauline is much younger than she looks in Mario Odyssey," or "maybe this Pauline is Mayor Pauline's daughter." None of these are the correct answer (the correct answer is, "Nintendo just makes stuff up and has never worried about canon") but if I enjoy making a dumb mental flowchart of all Mario realities, I see no harm in that. |
See I think that's fine, those kind of silly exercises and the contrived theories you and your girlfriend make are fine, but a lot of people get wayyyy too into it and those are of course the ones who get the loudest about it on the internet. I kinda wish someone at Nintendo would come out just once and go "we don't care about a timeline". Although maybe this is just me misplacing my anger for Zelda fans and their timeline (who I could go on a looong tangent about but that has nothing to do with anything in this article).
Anyway while that Monsters Inc. post is a good joke my favorite sillier internet debate I saw online after the Direct was people debating whether DK's new super form looks more like Super Saiyan 4 or Gear 4 Luffy. (although I saw one person say since DK has no eyebrows with his banana hair, it's clearly Super Saiyan 3 )
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AiddonValentine
Joined: 07 Aug 2006
Posts: 2948
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Posted: Fri Jun 20, 2025 2:40 pm |
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I can imagine Nintendo planning this thing, someone asking about "the timeline" and the designers going "What timeline? If it gets in the way of the game it's pointless." I think even Miyamoto said he saw the Mario cast more as actors filling roles in the moment rather than doing some big, expansive timeline. There are all of two Nintendo franchises that I can remember off the top of my head that have strict timelines and those are Metroid and Xenoblade (and even Xenoblade is even getting into weird territory). Getting into timelines is how you end up with a bloated, boring mess. The timeline must serve the story, but a story cannot be slavishly tied to a timeline.
As for the game itself, looks as polished and goofy as I'd expect of Nintendo's platformers. Terrain destruction is definitely right up DK's alley because it's totally logical to see him go "Y'know what, SCREW WALLS!" and smash his way through obstacles. And I'm definitely all for the game deciding to rebuke the "sad dad" self-flagellating/self-aggrandizing nonsense and have some fun. Now DK just needs to fight Kazuma Kiryu for the title of Strongest Game Dad.
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Nate148
Joined: 24 May 2012
Posts: 657
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Posted: Fri Jun 20, 2025 2:51 pm |
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Glad I could help. Lots of stuff dropped off in the shooter fest as well (we getting 2 cotton sequels the other is based on remake)
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FinalVentCard
ANN Reviewer
Joined: 28 Oct 2018
Posts: 924
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Posted: Fri Jun 20, 2025 2:53 pm |
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| FireChick wrote: | |
I'm still mad that the Nintendo Switch version doesn't have English as a language option even though it has one on Steam! I played the demo and I'm enjoying it so far, even if the new art style can be a little uncanny at times. |
I was curious why I wasn't seeing any info on a Switch demo! That's disappointing to hear.
I'm at least happy to hear that the ToHeart remake plays well; I know a lot of people were worried about the new art style.
| FishLion wrote: | | Very excited about DK Bananza! It indeed looks killer and I know it's something I can sink my teeth into for sure. I also love little Pauline! I get emotional about games where girls go on adventures, so this reveal was probably tailor made for people like me lol. Mission succeeded, it went from being a really cool looking game that evokes childhood memories of DK64 (but doesn't look as clunky) to something that is really intriguing and has a lot of questions to answer.
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Yeah, previous DK games have all been very straightforward. One way to look at them is that DK isn't a very complicated ape--he's true to his nature, like Kirby. But the Kirby games have also made sure to have a lot of emotional storytelling, even if it's all nonverbal. It'll be nice to see DK and Pauline interact, especially since theirs looks to be akin to the dynamic DK and Diddy Kong are supposed to have (which we sadly never see).
| Wyvern wrote: | |
No shade to Jean-Karlo, but I've noticed a sudden uptick in articles telling people they shouldn't think about the Marioverse timeline because Bananza clearly doesn't fit with it and never will, but I'm going to offer a counterpoint: maybe people just think timeline wrangling is a fun mental exercise and it's okay for them to enjoy the fiction in that way?
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| FishLion wrote: | |
I have seen people legitimately complain and say Nintendo is half doing things or they destroying the lore or betraying fans by not making everything line up though (something I have seen going back to the Zelda timelines), so I feel like the complaints were about that and not what you are doing. |
Yeah, that's the problem here. Timeline building isn't bad! Breath of Fire fans have spent decades trying to suss out if Breath of Fire 4 is supposed to be a prequel to the series or if it takes place after 3. But there's a breed of Nintendo fan that gets really obnoxious about this kind of thing, and they effectively destroyed any attempt at ongoing storytelling with the Zelda series with how much they hounded Nintendo into "making a timeline." And that's why we have the ridiculous "Hyrule Historia" timeline with three whole branches in quantum limbo.
I'm genuinely interested in seeing how Bananza is supposed to fit in with the rest of the DK games, too, especially since it's fleshing Pauline out (this is like if Disney made a new Goofy movie about Max being born). And hey, it was neat that classic DK became Cranky Kong and DK Jr is the young DKC DK. But, like... we all saw what happened with Zelda. Nobody wants a repeat of the Zelda Timeline.
| Wyvern wrote: | | [putthatthingback.jpg] |
I deeply enjoy all of the Monsters Inc memes people have been making about DK and Pauline. There is also the one of that one Chuck Jones short with the big bulldog and the little tuxedo kitten in his fist, those are choice.
| ZelosZoidberg wrote: | |
I hope we get a Baby Pauline added to Mario Kart World and if not that an Outfit. |
A lot of people are counting on Nintendo to release a ton of skins for Pauline and DK in MKW once Bananza comes out, I'd also bet money on it. If we don't full-on get Baby Pauline (Teen Pauline?), they'll probably give her the ripped jeans.
... Random thought, you reckon she has the ripped jeans because the pop culture window has shifted so much that now the '90s are Ye Olden Days? You reckon Pauline listens to Nirvana and Hootie And The Blowfish?
| AiddonValentine wrote: | |
As for the game itself, looks as polished and goofy as I'd expect of Nintendo's platformers. Terrain destruction is definitely right up DK's alley because it's totally logical to see him go "Y'know what, SCREW WALLS!" and smash his way through obstacles. And I'm definitely all for the game deciding to rebuke the "sad dad" self-flagellating/self-aggrandizing nonsense and have some fun. Now DK just needs to fight Kazuma Kiryu for the title of Strongest Game Dad. |
Yeah, the environment destruction is definitely Nintendo looking at the popularity of Minecraft and deciding that DK punching his way through the environment is a better twist on the formula than picking away at rocks with a shovel. I've also seen folks call Bananza a "Happy Dad Game," honestly I'm all for it.
I'm still putting money on Kiryu, though. Tiger Drop.
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LinkTSwordmaster
Joined: 23 Dec 2005
Posts: 816
Location: PA / USA
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Posted: Fri Jun 20, 2025 3:28 pm |
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Izuna looks like she'd be at home in a new Disgaea release if they were to ever add her as a DLC guest.
Shattered Memories is story-wise, THE best Silent Hill and I highly endorse playing it with motion controls on the Wii if you can. However it's hard to recommend to new players coming into the series due to various elements of it spoiling Silent Hill 1-3.
I feel like Nintendo is probably cleaning house to match its voice actors to its movie projects' tones and to have more control over the characters' personalities as they flesh them out for larger projects. Traditionally this would not be a bad thing -having deeper, more expressive characters in a series where story is almost-nothing- yet Nintendo has been doing a ton of anti-consumer garbage since Iwata passed, and these firings feel more like a regime change than anything that is intended to benefit Nintendo fans.... time will tell.
I do not like the new Mario Kart or Donkey Kong direction. I hold Country 1 and 2 as some of the best side-scrollers ever made (3 is.... fine), and I am suspicious that a lot of what is happening with the new one is an attempt to wrestle DK's image away from how prominent Rareware made him. I look at footage of the new DK game, and it reads as a big empty world that has forsaken any desire to engage in skillful platforming - people crapped on Banjo Nuts and Bolts back in the day, and the trailer is giving me the exact same vibes, but with more voice acting and enemies placed down everywhere.... just that the car is missing. And I think it says a lot that DK64 is still missing from the Switch service, I assume they're holding it back the way Gamboy Donkey Kong was when they wanted sales to go to that Mario vs. DK remake.
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AiddonValentine
Joined: 07 Aug 2006
Posts: 2948
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Posted: Fri Jun 20, 2025 3:49 pm |
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| FinalVentCard wrote: | |
Yeah, the environment destruction is definitely Nintendo looking at the popularity of Minecraft and deciding that DK punching his way through the environment is a better twist on the formula than picking away at rocks with a shovel. I've also seen folks call Bananza a "Happy Dad Game," honestly I'm all for it. |
The whole thing also plays into DK's identity as the "leader" of the Kong clan and his relationship with characters Diddy and Dixie who see him as a role model. So of course he fits into that archetype no problem, even doing a spin on Fay Wray-Kong relationship. And because he's a silly gorilla it lets him play "goofy uncle" to keep things fun.
| Quote: | | I'm still putting money on Kiryu, though. Tiger Drop. |
I get the feeling they'd be in stalemate for hours (Tiger Drop doesn't work against the sonic might of hand slaps!), but then switch to something else. Kiryu goes for dance off, but is shocked when DK whips out the bongos. This is gonna take awhile
| LinkTSwordmaster wrote: | |
I do not like the new Mario Kart or Donkey Kong direction. I hold Country 1 and 2 as some of the best side-scrollers ever made (3 is.... fine), and I am suspicious that a lot of what is happening with the new one is an attempt to wrestle DK's image away from how prominent Rareware made him. I look at footage of the new DK game, and it reads as a big empty world that has forsaken any desire to engage in skillful platforming - people crapped on Banjo Nuts and Bolts back in the day, and the trailer is giving me the exact same vibes, but with more voice acting and enemies placed down everywhere.... just that the car is missing. And I think it says a lot that DK64 is still missing from the Switch service, I assume they're holding it back the way Gamboy Donkey Kong was when they wanted sales to go to that Mario vs. DK remake. |
Right, they're trying to cleanse the timeline of any Rare influence, which is why they have a plethora of characters that debuted in DKC and a lot of the songs composed by Kirkhope and Wise with new arrangements, including samples of the memetic DK Rap, which was also in the Mario movie. And the reason DK64 isn't up yet is probably because, well, they learned back on the Wii U VC version that a smoother frame rate due to better hardware led to issues with some of the minigames. They became WAY harder because of how Rare compensated for lag, so no lag accidentally made them harder. Not something you just wanna throw out there without thinking it through
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FishLion
 Crazy Fangirl
Joined: 24 Jan 2024
Posts: 858
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Posted: Fri Jun 20, 2025 4:42 pm |
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| FinalVentCard wrote: | | Yeah, previous DK games have all been very straightforward. One way to look at them is that DK isn't a very complicated ape--he's true to his nature, like Kirby. But the Kirby games have also made sure to have a lot of emotional storytelling, even if it's all nonverbal. It'll be nice to see DK and Pauline interact, especially since theirs looks to be akin to the dynamic DK and Diddy Kong are supposed to have (which we sadly never see). |
They do great with their simple story telling for sure. I was looking into Pauline's history and the bits from Mario vs. Donkey Kong are really fun, half the time DK and Pauline are faking kidnapping to test machines or throw Mario a surprise party, and the other half DK causes trouble because he's jealous other people bought all the toys first! He's just sort of a big goofball that get's really impatient and doesn't express himself well and I am excited to see what he does emotionally with that new design.
| AiddonValentine wrote: | | I get the feeling they'd be in stalemate for hours (Tiger Drop doesn't work against the sonic might of hand slaps!), but then switch to something else. Kiryu goes for dance off, but is shocked when DK whips out the bongos. This is gonna take awhile |
It's definitely a Death Battle question... maybe we could find out someday because I could totally see Kiryu tangling with an ape. At the very least I definitely wouldn't be surprised if an ape popped up in the wilds/enemy crews of the Majima spinoff so we could find out for him, he might even make a little joke about about how apes aren't native why the hell is one here or something. Plenty of weirder stuff happens in that series!
| Quote: | | . And the reason DK64 isn't up yet is probably because, well, they learned back on the Wii U VC version that a smoother frame rate due to better hardware led to issues with some of the minigames. They became WAY harder because of how Rare compensated for lag, so no lag accidentally made them harder. Not something you just wanna throw out there without thinking it through |
That is interesting, I had no idea that was an issue. It makes a little more sense why they aren't already adding it.
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AiddonValentine
Joined: 07 Aug 2006
Posts: 2948
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Posted: Fri Jun 20, 2025 5:15 pm |
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| FishLion wrote: | |
That is interesting, I had no idea that was an issue. It makes a little more sense why they aren't already adding it. |
Happens a lot actually; Earthbound for instance has a ludicrously strange and unique coding language because when Satoru Iwata was brought on to help fix it (apparently even years in the thing was riddled with bugs and nowhere near completion) he had to reprogram the entire game. The coding is apparently so complex the coding for the TEXT is just about enough to run an emulator on. This is why studios like Nightdive that specialize is porting exist
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