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NEWS: Xseed Brings Corpse Party Horror Game to iOS




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invalidname
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Joined: 11 Aug 2004
Posts: 2441
Location: Grand Rapids, MI
PostPosted: Sat Aug 16, 2014 9:41 pm Reply with quote
Horror's not my thing, but we desperately need for this to work, to prove that there's a market here for good VNs (especially with quality translations and not that Google Translate shit that Alice in the Heart tried to pull a few weeks back). Problem is, almost nobody is willing to pay anything for iOS apps anymore, outside of the whales who keep Clash Of Clans and Candy Crush saga going with in-app purchases.

I really can't see this ending well, sadly.
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razisgosu



Joined: 26 Sep 2012
Posts: 657
PostPosted: Sun Aug 17, 2014 12:18 am Reply with quote
No android no buy, Will wait for the steam release.
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Shadowrun20XX



Joined: 26 Nov 2007
Posts: 1935
Location: Vegas
PostPosted: Sun Aug 17, 2014 12:27 am Reply with quote
The trendy disposable ios crowd do not play these types of games. What a gamble. 6 people will be happy.
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cloud8100



Joined: 30 May 2010
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PostPosted: Sun Aug 17, 2014 2:52 am Reply with quote
Ah, I'd buy if it was android.
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invalidname
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Location: Grand Rapids, MI
PostPosted: Sun Aug 17, 2014 6:30 am Reply with quote
cloud8100 wrote:
Ah, I'd buy if it was android.

FWIW, I'm an iOS developer, and I know a lot of colleagues who've heard the demands to port stuff to Android, but when they do, nobody buys it (at best, it gets massively pirated). These are both serious problems on iOS, and they're even worse on Android.

I love that Xseed is charging real money for this, because if enough people buy it maybe we'll get more VNs for mobile. But everyone in this business thinks paid-up-front is dead, and the only way to survive is to squeeze players with freemium/free-to-play exploitation. I'd love for this to prove them wrong, but I don't see it happening.
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cloud8100



Joined: 30 May 2010
Posts: 550
PostPosted: Sun Aug 17, 2014 8:28 am Reply with quote
invalidname wrote:
cloud8100 wrote:
Ah, I'd buy if it was android.

FWIW, I'm an iOS developer, and I know a lot of colleagues who've heard the demands to port stuff to Android, but when they do, nobody buys it (at best, it gets massively pirated). These are both serious problems on iOS, and they're even worse on Android.

I love that Xseed is charging real money for this, because if enough people buy it maybe we'll get more VNs for mobile. But everyone in this business thinks paid-up-front is dead, and the only way to survive is to squeeze players with freemium/free-to-play exploitation. I'd love for this to prove them wrong, but I don't see it happening.


Yeah, its a shame really. I would definitely buy it to support the company if had a device that could play iOS games.
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invalidname
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PostPosted: Sun Aug 17, 2014 10:31 am Reply with quote
cloud8100 wrote:
Yeah, its a shame really. I would definitely buy it to support the company if had a device that could play iOS games.

I guess what I'm saying — and I hope I'm not coming off as a troll — that everyone says they'll buy stuff, but the results suggest that not many people really do, particularly on mobile platforms. And that's really hard for companies licensing VNs, which tend to be tiny companies.

As a counter-example, though, Voltage's otome games seem to be doing well, where they sell each route as an in-app purchase. At least well enough that they keep releasing them.
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Suiseiten



Joined: 24 Jun 2007
Posts: 25
PostPosted: Sun Aug 17, 2014 11:46 am Reply with quote
I already have the PSP versions on my Vita. Blood Covered and Book of Shadows are fantastic VNs, with Blood Covered being more interactive in the sense that you have a few challenges that feel like a dungeon crawler in points since it has different challenges such as avoiding the ghosts and finding a certain character to prevent their drowning.

I'd encourage that anyone who doesn't have or want either the PSP or Vita to get it for their IPhone or wait for the computer release (If they're still doing that). However, I'm more interested in Blood Drive and whether we get at least a digital release stateside. :3
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Ambimunch



Joined: 30 Aug 2012
Posts: 2012
PostPosted: Sun Aug 17, 2014 1:45 pm Reply with quote
Is this the same version as the psp release or is this that very old version of the game with crappy character art?
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tasogarenootome



Joined: 24 Feb 2007
Posts: 593
PostPosted: Sun Aug 17, 2014 2:24 pm Reply with quote
Ambimunch wrote:
Is this the same version as the psp release or is this that very old version of the game with crappy character art?


This is the PSP version. The version heading for Steam is the PC release that came out a year or two before the PSP version with different art, voice acting, and I think bits of story are changed. (well, since it came first, I guess the PSP version is the one making the changes, but I liked the PSP version better)
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Ambimunch



Joined: 30 Aug 2012
Posts: 2012
PostPosted: Sun Aug 17, 2014 2:49 pm Reply with quote
^Thank you. I liked the updated psp version better too!
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Cecilthedarkknight_234



Joined: 02 Apr 2011
Posts: 3820
Location: Louisville, KY
PostPosted: Sun Aug 17, 2014 2:57 pm Reply with quote
invalidname wrote:
cloud8100 wrote:
Ah, I'd buy if it was android.

FWIW, I'm an iOS developer, and I know a lot of colleagues who've heard the demands to port stuff to Android, but when they do, nobody buys it (at best, it gets massively pirated). These are both serious problems on iOS, and they're even worse on Android.

I love that Xseed is charging real money for this, because if enough people buy it maybe we'll get more VNs for mobile. But everyone in this business thinks paid-up-front is dead, and the only way to survive is to squeeze players with freemium/free-to-play exploitation. I'd love for this to prove them wrong, but I don't see it happening.


For me it's all about the price of the game/app and I think that I'll wait until this goes on sale to pick it up. The highest I've ever paid for an game off of itunes is $16. This was for the ios port of chrono trigger and dragon quest 4 which have more content than corpse party does IMO.
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dragonrider_cody



Joined: 14 Jun 2008
Posts: 2541
PostPosted: Sun Aug 17, 2014 7:34 pm Reply with quote
As an iPhone user, who switched from Android, I'm actually pretty happy about this. Both Android and iOS are cluttered with far too many Candy Crush/Angry Birds type games, so it's nice to see something out of the normal.
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Primus



Joined: 01 Mar 2006
Posts: 2758
Location: Toronto
PostPosted: Sun Aug 17, 2014 10:06 pm Reply with quote
You can get the first two PSP games for less.
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