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NEWS: Bandai Namco Unveils Tales of Arise RPG for 2020




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Siegfriedl88



Joined: 22 Jun 2017
Posts: 204
PostPosted: Sun Jun 09, 2019 8:00 pm Reply with quote
about time!...spoiler[but please give me an ending that doesnt depress the shit out of me like berseria]
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Finny-chan



Joined: 18 Dec 2008
Posts: 344
Location: West Virginia, U.S.A
PostPosted: Sun Jun 09, 2019 8:12 pm Reply with quote
This looks so good! Next year is a great time for JRPG fans like myself. P5 The Royal, VII Remake, and now ToA!
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AntiKuro



Joined: 01 Aug 2017
Posts: 48
PostPosted: Sun Jun 09, 2019 8:13 pm Reply with quote
I'm legit excited for the design of the the two characters. They look more grown up, and serious then what we've been getting. I haven't been this excited for a Tales of Game in awhile.

The one character, the female, reminded me of Lialah for a second with that dress design from a distance.
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darkchibi07



Joined: 15 Oct 2003
Posts: 4980
PostPosted: Sun Jun 09, 2019 8:16 pm Reply with quote
I'm not the only one who's getting Xenoblade (in particular Xenoblade 2) vibes out of the environments, right?
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zawa113
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Joined: 19 Jan 2008
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PostPosted: Sun Jun 09, 2019 8:20 pm Reply with quote
I'm interested, but I'm going to need to know more about the gameplay. I really can't stand the gameplay of Graces f, Zestiria, or Berseria, where you just loop endlessly between special moves (although Berseria clearly did it the best at least). I much prefer what Symphonia, Abyss, Vesperia, Xillia 1 & 2, Legendia, Hearts R, and others use, where you have the normal attacks and special attacks, ala Smash Bros. While I'm not opposed to a new system entirely, I am opposed to the former, as I didn't find it very fun or engaging (Zestiria's story and characters being just boring in general didn't help that game any though). But given that the last two (non-remakes) have had that battle system.... it's why I'd need a demo or something before I got the full game.
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Punch Drunk Marc



Joined: 04 Oct 2013
Posts: 1123
PostPosted: Sun Jun 09, 2019 8:29 pm Reply with quote
Siegfriedl88 wrote:
about time!...spoiler[but please give me an ending that doesnt depress the shit out of me like berseria]


Really the most depressing thing about Berseria's ending was that it leads into Zesteria. Which reminds me I really have to finish Berseria.

As for Arise, it looks pretty good. I will definitely check it out.
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Siegfriedl88



Joined: 22 Jun 2017
Posts: 204
PostPosted: Sun Jun 09, 2019 8:38 pm Reply with quote
Punch Drunk Marc wrote:
Siegfriedl88 wrote:
about time!...spoiler[but please give me an ending that doesnt depress the shit out of me like berseria]


Really the most depressing thing about Berseria's ending was that it leads into Zesteria. Which reminds me I really have to finish Berseria.

As for Arise, it looks pretty good. I will definitely check it out.


yea....but lately tales of seems too like too sacrifice their main characters ...in tales of xillia 1 and 2 and zesteria, They are all bittersweet, I play jrpgs mainly for the story and i miss mah happy endings Sad
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gamegodtre



Joined: 18 May 2012
Posts: 34
PostPosted: Sun Jun 09, 2019 8:43 pm Reply with quote
zawa113 wrote:
I'm interested, but I'm going to need to know more about the gameplay. I really can't stand the gameplay of Graces f, Zestiria, or Berseria, where you just loop endlessly between special moves (although Berseria clearly did it the best at least). I much prefer what Symphonia, Abyss, Vesperia, Xillia 1 & 2, Legendia, Hearts R, and others use, where you have the normal attacks and special attacks, ala Smash Bros. While I'm not opposed to a new system entirely, I am opposed to the former, as I didn't find it very fun or engaging (Zestiria's story and characters being just boring in general didn't help that game any though). But given that the last two (non-remakes) have had that battle system.... it's why I'd need a demo or something before I got the full game.
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Tales of Zestiria, graces and berseria all had the same gameplay as past games just with a different guage..... Instead of having mp you have cc, you still had basic attacks you just couldnt spam them endlessly like before which ill take over mp anyday as on the harder difficulties you are blocking and sidesteping instead of endless normal attacks. Also if you had enough pineapple gel to refresh mp you could chain artes back to back in past tales games..... Or spam a certain magic attack that would stun lock everything outside out some bosses to death, you know which one....
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Kougeru



Joined: 13 May 2008
Posts: 4316
PostPosted: Sun Jun 09, 2019 9:34 pm Reply with quote
gameplay looks a lot more generic than standard Tales games. Tales and Star Ocean games have pretty much been their own thing forever now. This combat looks more like souls/zelda/mh in regards to control and actions. That makes me very wary. I won't call it out just yet, but I'm worried that what made the game really different is gone.
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Vaisaga



Joined: 07 Oct 2011
Posts: 12851
PostPosted: Mon Jun 10, 2019 2:06 am Reply with quote
Surprised this got announced at E3 first instead of some Japanese outlet.
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enurtsol



Joined: 01 May 2007
Posts: 13700
PostPosted: Mon Jun 10, 2019 1:52 pm Reply with quote
Vaisaga wrote:

Surprised this got announced at E3 first instead of some Japanese outlet.


They're probably trying to increase Western awareness of the franchise and also probably trying to get in on the game streaming bandwagon since it's also going to the Xbox platform which will have console-unnecessary game streaming.
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tangytangerine



Joined: 28 Feb 2010
Posts: 429
PostPosted: Mon Jun 10, 2019 6:27 pm Reply with quote
enurtsol wrote:
Vaisaga wrote:

Surprised this got announced at E3 first instead of some Japanese outlet.


They're probably trying to increase Western awareness of the franchise and also probably trying to get in on the game streaming bandwagon since it's also going to the Xbox platform which will have console-unnecessary game streaming.


Yeah, the remaster of Tales of Vesperia got announced at E3 last year.

As for it being on Xbox, got a feeling that it'll be the buggier of the two systems. If that Tales of Vesperia remaster is any indication, BN will focus development on the PS4 most of the time. As that remaster had inconsistent framerates and bugs throughout the game on Xbox One that weren't even present on the Xbox 360 version.
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