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Kougeru
Joined: 13 May 2008
Posts: 5801
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Posted: Mon Jun 04, 2018 1:19 am |
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| Quote: | | including being able to play high quality music, as a reason for establishing the new subsidiary. |
LOL WHAT? Smartphones have been able to do this for like half a decade. Playing "high quality music" isn't exactly power consuming.
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AksaraKishou
Joined: 16 May 2015
Posts: 1417
Location: End of the World
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Posted: Mon Jun 04, 2018 4:50 am |
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| Kougeru wrote: | | Quote: | | including being able to play high quality music, as a reason for establishing the new subsidiary. |
LOL WHAT? Smartphones have been able to do this for like half a decade. Playing "high quality music" isn't exactly power consuming. |
They're probably talking about music while the game is running. They are the publishers of several Idol games such as Idolm@ster: Starlight Stage after all. That and with the wealth of talented VA they employ for games such as Granblue Fantasy (That has 500/600+ fully voiced characters and 200/300+ voiced summons + story quests + a goddamn truckload of Audio Drama CD's and songs - Listen to the SOYA song. That thing's glorious), it's probably a good idea to get a company of sorts to manage them, or at least manage them and the new talent.
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manapear
Joined: 02 May 2014
Posts: 1538
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Posted: Wed Jun 06, 2018 4:02 pm |
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That makes complete sense. Putting aside im@s, GBF alone has some top tier music. Makes sense that they'd make this jump at some point. I'm interested in what they'll put out.
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