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NEWS: The Ido[email protected]: Platinum Stars for PS4 Previewed in 1st Promo Video




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Ulinox



Joined: 22 Aug 2009
Posts: 683
PostPosted: Thu Jan 28, 2016 11:22 am Reply with quote
The true reason behind Berserk's hiatus.
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Hoppy800



Joined: 09 Aug 2013
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PostPosted: Thu Jan 28, 2016 11:27 am Reply with quote
It will be a bad year for Berserk and HxH fans.

It definitely looks good for sure but I still won't get it day 1 unless they additional day 1 character DLC.
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OpinionatedWeaboo



Joined: 08 Jan 2014
Posts: 118
PostPosted: Thu Jan 28, 2016 11:44 am Reply with quote
Did anyone saw the entire stream for this? Can anyone confirm if they mentioned the cast of current DLC characters would make an appearance?
This looks a lot more detailed without straying too far off the essence of the current [email protected] game. Let's hope fan sites start giving me more info on what all has changed.
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MrTerrorist



Joined: 20 Oct 2010
Posts: 1162
PostPosted: Thu Jan 28, 2016 12:35 pm Reply with quote
The original anime idols are back!
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razisgosu



Joined: 26 Sep 2012
Posts: 654
PostPosted: Thu Jan 28, 2016 1:49 pm Reply with quote
Odds Bamco bring this west? Pretty low I bet.
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PackMontoya



Joined: 27 Aug 2015
Posts: 18
PostPosted: Thu Jan 28, 2016 2:57 pm Reply with quote
razisgosu wrote:
Odds Bamco bring this west? Pretty low I bet.


I've seen a couple of arguments for why Bamco should localize [email protected] such as the growing market for Japanese games, standards for localization being different than the past generations of games (where lack of dub was often looked down upon before but completely acceptable now) and how the number of PS4 owners in Japan is only a tiny fraction of the total number of PS4 owners worldwide and Bamco would be opening up to a huge potential market if they localized.

Of course, the big fat question is if Bamco believes in these arguments and are convinced by them to give [email protected] a chance.
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theNightster



Joined: 14 Mar 2014
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PostPosted: Thu Jan 28, 2016 3:03 pm Reply with quote
razisgosu wrote:
Odds Bamco bring this west? Pretty low I bet.

I said the same thing about J-stars and Fighting Climax and look what happened, so it's not entirely impossible
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Sylontack



Joined: 09 Apr 2011
Posts: 192
PostPosted: Thu Jan 28, 2016 7:58 pm Reply with quote
Looks like this one will be a little harder to play without Japanese knowledge than the previous two, still getting it either way though. Now would be a great time for an attempted localisation though because that'll entice me even further to get a PS4
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Megiddo



Joined: 24 Aug 2005
Posts: 8256
Location: IL
PostPosted: Thu Jan 28, 2016 9:11 pm Reply with quote
I've only played a few of the handheld games, but is the gameplay for these on console also just reduced to a handful of mini games and a performance section where all you do is press a button when the expanding circle is in the right area?

I can definitely understand how there could be fans for these games, but I really hope the console gameplay goes much further than what I found rather disappointing on the handheld games.
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BadNewsBlues



Joined: 21 Sep 2014
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PostPosted: Thu Jan 28, 2016 10:06 pm Reply with quote
theNightster wrote:
razisgosu wrote:
Odds Bamco bring this west? Pretty low I bet.

I said the same thing about J-stars and Fighting Climax and look what happened, so it's not entirely impossible


Given that none of the games have ever come stateside I'd argue the chances of us or europe getting this are virtually improbable.
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FenixFiesta



Joined: 22 Apr 2013
Posts: 2581
PostPosted: Thu Jan 28, 2016 10:32 pm Reply with quote
Megiddo wrote:
I've only played a few of the handheld games, but is the gameplay for these on console also just reduced to a handful of mini games and a performance section where all you do is press a button when the expanding circle is in the right area?
.

The main game experience is closer to say a very dense Visual Novel for the main series.

There are of course the rhythm games and the observation modes for the song and dance routines with of course the main sale is having "cute girls doing an anime routine" as the main appeal of the series.
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Hikarunu



Joined: 23 Jul 2015
Posts: 950
PostPosted: Fri Jan 29, 2016 10:19 am Reply with quote
BadNewsBlues wrote:

Given that none of the games have ever come stateside I'd argue the chances of us or europe getting this are virtually improbable.


Dude, what?
[email protected] was once came to the West but it is for smartphone iOS platform, the ported Shiny Festa from PSP.

https://itunes.apple.com/us/app/idolm-ster-shiny-festa-harmonic/id581870543?mt=8
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 4648
PostPosted: Fri Jan 29, 2016 9:30 pm Reply with quote
Hikarunu wrote:


Dude, what?
[email protected] was once came to the West but it is for smartphone iOS platform, the ported Shiny Festa from PSP.

https://itunes.apple.com/us/app/idolm-ster-shiny-festa-harmonic/id581870543?mt=8


.......I don't think many non-japanese Idomaster fans would be content with an IOS port of a PSP game.
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Hikarunu



Joined: 23 Jul 2015
Posts: 950
PostPosted: Sat Jan 30, 2016 5:37 am Reply with quote
BadNewsBlues wrote:
Hikarunu wrote:


Dude, what?
[email protected] was once came to the West but it is for smartphone iOS platform, the ported Shiny Festa from PSP.

https://itunes.apple.com/us/app/idolm-ster-shiny-festa-harmonic/id581870543?mt=8


.......I don't think many non-japanese Idomaster fans would be content with an IOS port of a PSP game.

Just want to state the fact game was once get the English release so its entirely not impossible for getting release for console. From the PS4 video gameplay it will be rhythm based, too bad because I prefer idol raising sim like in older games.
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consignia



Joined: 06 Jul 2011
Posts: 375
PostPosted: Sat Jan 30, 2016 8:38 am Reply with quote
FenixFiesta wrote:

The main game experience is closer to say a very dense Visual Novel for the main series.


I wouldn't really say that at all. Most of the games are light on story, and the core is a management sim. You play mini-games to improve the character's stats, and the performance section has been getting more rhythm game-like in later games, but it's still mostly about managing them. Dearly Stars is probably the only one I'd describe as visual novel, and even then, I wouldn't exactly call it dense.
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