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Daily Video: Software Does 3D Motion Capture on Figures

posted on by Crystalyn Hodgkins
Video shows manipulation of 3D CG anime character using a jointed figure

The Japanese company SoftEther Corporation announced last week that it has created QUMA, a piece of software that can be used for motion capture on a figure. SoftEther, a venture originally launched in the Computer Science division at the University of Tsukuba, has been working on QUMA with Celsys, ViVienne, and 3D-Geometry Application Network since 2004.

Each of the joints on the figure is outfitted with an internal sensor via USB for the purpose of motion capture. As the figure is moved, the three-dimensional CG model on the screen moves in the same manner.

SoftEther is working on mass production of the product, which it hopes to released publicly soon.

A 123-second video displaying the technology with English subtitles can be viewed below.

[Via Temple Knights]

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