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Ghost in the Shell: SAC_2045 Anime Gets Theatrical Project This Year




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Oviraptor



Joined: 24 Mar 2023
Posts: 2
PostPosted: Fri Mar 24, 2023 9:09 pm Reply with quote
I don't mind CG animation myself, and designs by Ilya Kuvshinov are great update to how GitS characters look nowadays, but I still think that for this franchise to return to its glory days, it needs at least to have a traditional animation.
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JRPictures



Joined: 03 Aug 2016
Posts: 121
Location: Australia
PostPosted: Fri Mar 24, 2023 9:27 pm Reply with quote
Translation of the show's official Twitter account suggests this is a movie edit of S2: https://twitter.com/gitssac2045/status/1639447010045579268
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 5936
PostPosted: Sat Mar 25, 2023 12:10 am Reply with quote
Oviraptor wrote:
I don't mind CG animation myself, and designs by Ilya Kuvshinov are great update to how GitS characters look nowadays, but I still think that for this franchise to return to its glory days, it needs at least to have a traditional animation.


Why does it “need” to have traditional animation though?

And what does traditional even mean?
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MarshalBanana



Joined: 31 Aug 2014
Posts: 5324
PostPosted: Sat Mar 25, 2023 4:33 am Reply with quote
BadNewsBlues wrote:
And what does traditional even mean?
I would assume either 2D animation with Cels like the 95 Film or 2D animation with Digipaint like the original Stand Alone Complex.
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JohnRhogan



Joined: 27 Mar 2018
Posts: 164
PostPosted: Sat Mar 25, 2023 8:15 am Reply with quote
Traditional animation means 2d cel animation. In today's age of technology that practice could very well become obsolete. I do like the CG animation for SAC_2045, and Motoko's new look. Can't wait to see this, altough I haven't even watched SAC_2045 yet. Haven't had the HD space for it, since I don't have Netflix.
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jdnation



Joined: 15 May 2007
Posts: 1999
PostPosted: Sun Mar 26, 2023 2:36 pm Reply with quote
Personally I highly prefer the Mamoru Oshii movies.

The perfect blend of 2D and 3D CGI into a mesmerizing world that's distinctly beautifully different from anything else out there.

Hopefully we'll see another slavish film like INNOCENCE.

I also like the 2D SAC. The new CG SAC is nice, but doesn't feel as medium-pushing as the other two.

Nothing wrong with CG... it's just that I have higher standards for what's possible. And right now, we can get better more impressive looking things running in real-time on UnReal Engine V.

The Ilya designs are nice, but everything else looks sub-par. The Blade Runner series they did had better quality imo. But they still lack impact visually and stylistically compared to the standard SAC and especially the GITS2 Innocence.
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