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FireChick
 Subscriber
Joined: 26 Mar 2006
Posts: 2764
Location: United States
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Posted: Fri Jul 25, 2025 9:13 am |
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| Quote: | | Taisuke Kanasaki's Dear me, I was... is slated for release in Japan this July 31 for the Switch 2, with language options for English, Japanese, Spanish, French, Italian, and Traditional and Simplified Chinese. It'll also retail for 850 yen. No word on a United States release, however... |
It's technically listed on the American eShop. I checked.
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b-dragon
Joined: 21 Apr 2021
Posts: 628
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Posted: Fri Jul 25, 2025 9:26 am |
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Extra/Record getting delayed would be disappointing if it weren't so predictable. Hopefully that will be the last delay (and it releases in good shape,) but...we'll see. My inner cynic doubts.
The League of Legends fighting game (2XKO) has a release date now...sorta. September 9th, the long gestating game will have another closed beta...that they intend to just roll with straight into the full launch. Its a game that I find intriguing if not interesting: I play a smattering of fighting games, and some of the monetization practices drive me up a wall (full price game? Cool. Character pass? Ehhh...well, the price I pay for balance adjustments, new characters, etc. I don't like it, but I can can somewhat understand. An additional premium battlepass? No. That's ridiculous.) So I'm interested in how the FGC will interact with League of Legends model.
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malvarez1
Joined: 17 Nov 2008
Posts: 3012
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Posted: Fri Jul 25, 2025 9:31 am |
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Man. I don’t know when I’ll have time for more game stuff, I’m too obsessed with getting all the collectibles in Donkey Kong Bananza.
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FishLion
 Crazy Fangirl
Joined: 24 Jan 2024
Posts: 861
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Posted: Fri Jul 25, 2025 10:26 am |
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| malvarez1 wrote: | | Man. I don’t know when I’ll have time for more game stuff, I’m too obsessed with getting all the collectibles in Donkey Kong Bananza. |
There is so much to find! I am playing through the main game in co-op but I just started a solo file too so I could go back and take my time finding things.
I am excited for a lot of this Pokemon presents too! I'm glad they went really wild with the fashion as is appropriate for Kalos. I've seen some people worry about the fact it's in one city but that's part of what's exciting to me, that I think this will be the largest city I've ever seen in a Pokemon game produced to scale. The original game's Lumiose City felt massive for the time but it is still very zoomed out at the end of the day, now I can walk up to and appreciate every building in a huge metropolis!
We'll have to see how the gameplay pans out but this is the most excited I have been for the concept of a Pokemon game in awhile.
Also very excited for shiny Pokemon in Scarlet and Violet, we love to joke that the shiny version of Chi-Yu is the fish inside of Yami, the final boss from Okami. We have wanted him for awhile now and it is finally time!
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LinkTSwordmaster
Joined: 23 Dec 2005
Posts: 816
Location: PA / USA
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Posted: Fri Jul 25, 2025 11:07 am |
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It's really going to take a lot to dig me up out of my coffin and get excited for a new Pokemon product at this point. It would need to look like the new Legends ZA game coming up (and preferably run on PC, which isn't happening), BUT! it would also have to be online-enabled in a way that you see other players running around the city with their Pokemon, freely in 3D. Otherwise, no older Dragon Quest-style dungeons & presentation, no interest from me.
I've been following the Persona Phantom X launch (it's a very fun Persona game!) and Sega has been tossing their spaghetti all over the floor with it - "free" characters that should have been up in a month or two are now being pushed back up to 6 months, there's been a lot of talk about de-valuing F2P currency, and overall, there's the looming worry that since they've messed up Phantasy Star Online 2 to the point that it's barely recognisable now, P5X is potentially going to be headed for an early EoS. I cannot say that it's likely or not, one way or the other, but one thing is clear: I love the game.
Just don't spend money on it. It's the best mainline-style Persona game since probably Persona 3 FES, given all of the stuff they've packed into it. FES was originally a full re-purchase of the original game, got gutted for the PSP release, and then the PC and Reload releases are missing content too - I'm fine with P5X having Gacha and some Unity jank when I've had to sit through worse Persona experiences over the years.
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Zased
Joined: 30 Nov 2024
Posts: 145
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Posted: Fri Jul 25, 2025 11:38 am |
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I did not watch the Pokemon direct but just caught up on the news and while most of it was not for me I do think some kind of 2D-HD style release of the older games would be nice to have at some point, or any other kind of retro throwback. I hope one day they can capitalize on that market of us older folks who like the classics.
| LinkTSwordmaster wrote: | | I've been following the Persona Phantom X launch (it's a very fun Persona game!) and Sega has been tossing their spaghetti all over the floor with it - "free" characters that should have been up in a month or two are now being pushed back up to 6 months, there's been a lot of talk about de-valuing F2P currency, and overall, there's the looming worry that since they've messed up Phantasy Star Online 2 to the point that it's barely recognisable now, P5X is potentially going to be headed for an early EoS. I cannot say that it's likely or not, one way or the other, but one thing is clear: I love the game.
Just don't spend money on it. It's the best mainline-style Persona game since probably Persona 3 FES, given all of the stuff they've packed into it. FES was originally a full re-purchase of the original game, got gutted for the PSP release, and then the PC and Reload releases are missing content too - I'm fine with P5X having Gacha and some Unity jank when I've had to sit through worse Persona experiences over the years. |
Do you have to spend money to just do the story? I haven't played Phantom X because quite frankly all the memes about the Subway Slammer turned me off and made me think the game's story wasn't very good and just discount Persona 5 but I feel like any good gacha would let you go through the story campaign without having to spend money. In those cases I think it's perfectly fine to not want to spend any money.
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BrazillianCara
Joined: 31 Dec 2023
Posts: 88
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Posted: Fri Jul 25, 2025 12:15 pm |
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Just to comment about some bits of the Pokémon news:
-Scarlet/Violet had already received the Switch 2 upgrades since the system's launch.
-The official site for Pokémon Champions has already confirmed that VP (the points used to stuff like changing stats) can only be gained through in-game activities, and aren't purchasable.
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EmeraldSaucer
Joined: 31 Jan 2025
Posts: 942
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Posted: Fri Jul 25, 2025 2:27 pm |
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| Zased wrote: | | Do you have to spend money to just do the story? I haven't played Phantom X because quite frankly all the memes about the Subway Slammer turned me off and made me think the game's story wasn't very good and just discount Persona 5 but I feel like any good gacha would let you go through the story campaign without having to spend money. In those cases I think it's perfectly fine to not want to spend any money. |
You don't have to spend money so far, but a variety of factors (the lessening of free currency, changes to the soft pity system, the removal of characters from the F2P-friendlier standard banner until half a year from now, the accelerated schedule on top of all that) is making it so that people are saying that even dedicated whales are not going to keep up with the game
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AiddonValentine
Joined: 07 Aug 2006
Posts: 2956
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Posted: Fri Jul 25, 2025 3:07 pm |
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The playtest program is so intriguing because of Nintendo being so secretive about it. They've done test runs before with stuff like Splatoon and Arms and are doing one for Drag x Drive in August so...why so secretive about this one? I can't imagine them obfuscating a known property, so I can only imagine it being new though that they're doing online tests this early indicates they need a lot of data. It's Nintendo, they do whatever they want, which considering their success, more people should take note of. Seriously, after seeing those launch month numbers I think we can safely say Nintendo is probably going to outsell just about everyone else this year.
As for A-Z, definitely a different vibe than Arceus which was about taming the wild frontier. Going about in a near-future Lumiose City and bumping into Pokemon for fights makes me think we're one dude in a stylish suit away from Like a Dragon: Pokemon Edition.
Also, I expect the Aardman short to make references to cheese
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LinkTSwordmaster
Joined: 23 Dec 2005
Posts: 816
Location: PA / USA
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Posted: Fri Jul 25, 2025 4:02 pm |
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| EmeraldSaucer wrote: | | Zased wrote: | | Do you have to spend money to just do the story? I haven't played Phantom X because quite frankly all the memes about the Subway Slammer turned me off and made me think the game's story wasn't very good and just discount Persona 5 but I feel like any good gacha would let you go through the story campaign without having to spend money. In those cases I think it's perfectly fine to not want to spend any money. |
You don't have to spend money so far, but a variety of factors (the lessening of free currency, changes to the soft pity system, the removal of characters from the F2P-friendlier standard banner until half a year from now, the accelerated schedule on top of all that) is making it so that people are saying that even dedicated whales are not going to keep up with the game |
See, I was the opposite - I thought a lot of the original P5 villains were so over-the-top evil that it shifted to being comical/ridiculous. The Subway Slammer looks a bit goofy on the surface, but I like the idea that the first two villains of P5X are these smaller-time, appropriately-sized "first targets" for the characters to tackle. IRL, we could prolly name a handful of people that frequently make trouble and post it online (with the last name of "Paul", lol), and yet they don't seem to ever really be reprimanded or stopped - what would happen if supernatural forces pushed them to go further and hurt someone....
The game comes with a pretty large cast of characters that you already do not have to pay for, they'll either join you for free/as part of the story, or after playing enough and picking up quest rewards. The only spot where paying comes in, is if you want to top the online score content - you could participate in everything the game has currently, and you should be able to 100% everything while staying 100% free, but you won't be able to have Fox or Joker in your party, because unlike Anne/Morgana/Ryuji, Fox and Joker are paid characters. They'll still be able to temporarily jump into your party as guests when the story deems it appropriate though, so it never compromises the overall campaign.
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EmeraldSaucer
Joined: 31 Jan 2025
Posts: 942
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Posted: Fri Jul 25, 2025 4:11 pm |
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| LinkTSwordmaster wrote: | |
See, I was the opposite - I thought a lot of the original P5 villains were so over-the-top evil that it shifted to being comical/ridiculous. The Subway Slammer looks a bit goofy on the surface, but I like the idea that the first two villains of P5X are these smaller-time, appropriately-sized "first targets" for the characters to tackle. IRL, we could prolly name a handful of people that frequently make trouble and post it online (with the last name of "Paul", lol), and yet they don't seem to ever really be reprimanded or stopped - what would happen if supernatural forces pushed them to go further and hurt someone.... |
Having finished all the story content, I can't say I agree. Kiuchi is one thing, he's at least an attempt to commentate on an ongoing social issue in Japan, but Miyazawa's whole deal boiling down to "I ate this ramen whose taste was so authentic (whatever that means) that I got self-conscious" is impossible to take seriously. It's less than what you'd get out of the target of a random side mission in P5
Also, while the current story content might not incentivize spending money as much as it can, everything else does. From the FOMO of characters disappearing after their event banner, to the paltry rewards, to the game wanting you to make as many different team compositions as possible in order to tackle any content outside of the main story, Sega is doing everything they can to make people spend money compared to the original CN release. And I have no doubt, with everything else they've tweaked numbers wise, they'll also make story fights more difficult to try to push people to spend even further (if the game even lasts that long, considering I've heard there has already been a mass exodus with possibly 4/5ths of the global playbase already gone)
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Dr. Wily
Joined: 09 Nov 2007
Posts: 865
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Posted: Fri Jul 25, 2025 6:25 pm |
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The one thing I get hung up on concerning Pokemon Champions is that they say they're pulling from Pokemon Home, which can (unless I missed a memo) hold every Pokemon, including all those from the GBA/DS/3DS games. It just reminds me of the whole "Dexit" fiasco/controversy back when Gen 8 came out where, if I remember correctly, the official justification from Game Freak/the Pokemon Company was that they could not put all the Pokemon in a 3D game because then the file size would just be too dang large.
I guess maybe since Champions is (presumably right now) strictly a battle sim and isn't trying to have a real story of its own, they might have finally got all the 'mons sorted out, but then that also raises the concerns (at least of mine) that they might be tempted to get lazy again and just reuse the models from old games again which I'm not a fan of
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FishLion
 Crazy Fangirl
Joined: 24 Jan 2024
Posts: 861
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Posted: Sat Jul 26, 2025 7:28 am |
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| Dr. Wily wrote: | | It just reminds me of the whole "Dexit" fiasco/controversy back when Gen 8 came out where, if I remember correctly, the official justification from Game Freak/the Pokemon Company was that they could not put all the Pokemon in a 3D game because then the file size would just be too dang large. |
I'm not sure if that was the reason because the part people were bothered by was not super specific outside of saying that aadding animations for every pokemon would take away from the personality of new ones by limiting resources.
| Quote: | | There are a couple of different parts to the thinking behind it, but really the biggest reason for it is just the sheer number of Pokemon. We already have well over 800 Pokemon species, and there's going to be more added in these games. And now that they're on the Nintendo Switch, we're creating it with much higher fidelity with higher quality animations. But even more than that, it's coming down to the battle system. We're making sure we can keep everything balanced and give all the Pokemon that appear in the games a chance to shine.
We knew at some point we weren't going to be able to indefinitely keep supporting all of the Pokemon, and we just found that Sword and Shield would probably be a good point to go back and reevaluate what would be the best selection of Pokemon that appeal to the widest audience while keeping into consideration the balance of the battle system. It isn't just going to be all-new Pokemon in the Galar region Pokedex; there's still going to be a lot of favorites that fans will be able to bring over that they've adventured with previously. But yeah, it was pretty much just balancing and getting this optimal selection of Pokemon for the adventure we wanted to provide. |
It sounds more like they just don't have the resources to add animations for all the Pokemon in existence for every game that releases and add unique animations for the new gen's special features. Maybe Champions will have simpler animations or maybe they have made 3D assets for enough pokemon that just slapping them in a Stadium type game isn't an insane amount of work at this point. File size could be a concern still but it's hard to tell based on the interview, if that was the case then it being a pure battle game with no world to explore is probably indeed why it's possible.
I know you did say you didn't want them to reuse models, but if Pokemon Stadium is made to run on Switch and we now have several Pokemon games on Switch, why would reusing those models indicate a quality drop, especially if this thing needs to run on phones too? If animating and modeling all the Pokemon is a big part of the logistic burden then I agree they should save the labor to make the new stuff better rather than redirect resources to monsters they have already spent the more than half a decade building assets for.
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BrazillianCara
Joined: 31 Dec 2023
Posts: 88
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Posted: Sat Jul 26, 2025 8:56 am |
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| FishLion wrote: | | Dr. Wily wrote: | | It just reminds me of the whole "Dexit" fiasco/controversy back when Gen 8 came out where, if I remember correctly, the official justification from Game Freak/the Pokemon Company was that they could not put all the Pokemon in a 3D game because then the file size would just be too dang large. |
I'm not sure if that was the reason because the part people were bothered by was not super specific outside of saying that aadding animations for every pokemon would take away from the personality of new ones by limiting resources.
| Quote: | | There are a couple of different parts to the thinking behind it, but really the biggest reason for it is just the sheer number of Pokemon. We already have well over 800 Pokemon species, and there's going to be more added in these games. And now that they're on the Nintendo Switch, we're creating it with much higher fidelity with higher quality animations. But even more than that, it's coming down to the battle system. We're making sure we can keep everything balanced and give all the Pokemon that appear in the games a chance to shine.
We knew at some point we weren't going to be able to indefinitely keep supporting all of the Pokemon, and we just found that Sword and Shield would probably be a good point to go back and reevaluate what would be the best selection of Pokemon that appeal to the widest audience while keeping into consideration the balance of the battle system. It isn't just going to be all-new Pokemon in the Galar region Pokedex; there's still going to be a lot of favorites that fans will be able to bring over that they've adventured with previously. But yeah, it was pretty much just balancing and getting this optimal selection of Pokemon for the adventure we wanted to provide. |
It sounds more like they just don't have the resources to add animations for all the Pokemon in existence for every game that releases and add unique animations for the new gen's special features. Maybe Champions will have simpler animations or maybe they have made 3D assets for enough pokemon that just slapping them in a Stadium type game isn't an insane amount of work at this point. File size could be a concern still but it's hard to tell based on the interview, if that was the case then it being a pure battle game with no world to explore is probably indeed why it's possible.
I know you did say you didn't want them to reuse models, but if Pokemon Stadium is made to run on Switch and we now have several Pokemon games on Switch, why would reusing those models indicate a quality drop, especially if this thing needs to run on phones too? If animating and modeling all the Pokemon is a big part of the logistic burden then I agree they should save the labor to make the new stuff better rather than redirect resources to monsters they have already spent the more than half a decade building assets for. |
I think the sentiment has died down a bit by this point, but in another time, this is where somebody would say something like "they are the highest-grossing franchise in the world, they have no excuse", unaware or unwilling to understand that things aren't that simple.
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FilthyCasual
Joined: 01 Jun 2015
Posts: 2720
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Posted: Sat Jul 26, 2025 12:51 pm |
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Pokemon Picross was pretty much a free demo for a good game. It was ultimately worth my money. I don't think that Champions will ever replace Showdown because there's a cost to rebuilding your Pokemon. Mega Dragonite looks goofy as hell; it'll take a while to grow on me.
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