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I am loving everything being shown off for this game. It's got wonderful environment design, monster design and extremely fluid looking combat.
I'm also liking the fact that it seems like they'll be starting us out at a relatively low level and letting us level up the characters ourselves; rather than starting at level 100 like in Hollow Fragment.
Also, it's just a neat little thing I noticed, it's pretty cool that the boss health bar indicates which party member is drawing aggro at a given time. I think that's pretty cool and can be used quite strategically if implemented properly.
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