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ajr
Joined: 29 Nov 2010
Posts: 465
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Posted: Thu Sep 19, 2013 3:46 pm |
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I know it's semi-scripted since the interview is of and by Nintendo, but that was actually fairly interesting and fun.
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Sariachan
Joined: 09 May 2005
Posts: 1531
Location: Italy
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Posted: Thu Sep 19, 2013 7:39 pm |
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| ajr wrote: | | I know it's semi-scripted since the interview is of and by Nintendo, but that was actually fairly interesting and fun. |
All Iwata Asks are fairly interesting; they give out lots of tips about game developing. ^^
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Juno016
Joined: 09 Jan 2012
Posts: 2596
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Posted: Thu Sep 19, 2013 9:02 pm |
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Hearing how something was created years after I've played it, but only a bit before playing it again always helps give me a new perspective on it. Everything they described here is what made Wind Waker my favorite Zelda game and kept it that way, even among the newer additions to the franchise. I'm not a huge Zelda fan, but I've played through Wind Waker completely three times based on pure adoration for it, making it one of my most-played games in my life.
Unfortunately, I don't know when I'll ever be able to pick this up again... Me and my girlfriend want a Japanese Wii U this time around, since we only play Japanese games now, but it's so expensive and importing is a pain. We need to settle down somewhere together first, I think... and that'll probably be a few years... :/
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