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NEWS: Blazblue: CentralFiction Fighting Game Reveals New DLC Character Trinity Glassfille




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AiddonValentine



Joined: 07 Aug 2006
Posts: 2967
PostPosted: Sun Jun 28, 2026 11:17 am Reply with quote
And now all six of the Six Heroes are playable.
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PorkBazaar



Joined: 21 Jul 2025
Posts: 23
PostPosted: Sun Jun 28, 2026 10:18 pm Reply with quote
Would honestly love to see more things like this. Update the older, classic, good games with new characters and stuff rather than putting out newer entries in a series. The advent of DLC should have made recurring releases like fighting games obsolete when you can just add new characters and updates to them.
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MagicianMan



Joined: 28 Jun 2020
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PostPosted: Mon Jun 29, 2026 4:25 am Reply with quote
Arksys saw Witcher 3 getting new content after a decade and said bet.
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DRosencraft



Joined: 27 Apr 2010
Posts: 705
PostPosted: Mon Jun 29, 2026 5:04 am Reply with quote
PorkBazaar wrote:
Would honestly love to see more things like this. Update the older, classic, good games with new characters and stuff rather than putting out newer entries in a series. The advent of DLC should have made recurring releases like fighting games obsolete when you can just add new characters and updates to them.


On the one hand, I do get what you're saying. It's great for fans of the game to be able to jump back in without having lost any progress, not having lost any of the time or money spent on the game, and relish in the same experience again.

But, at the same time, I also have to question how many people are really still playing a game 9 years after the fact? Probably just a personal thing, but I feel like if a game has not have a character release in 9 years, it probably also hasn't had a story update, likely hasn't had any feature updates, probably no QoL updates... at that point, you'd probably be better off as an IP holder thinking up a new game and running with that, rather than leaning on a decade old game and hope that a significant enough chunk of the original player base is hyped enough to jump in and start playing again (because I highly doubt they had a robust number still playing all this time with nothing new being added to the game). Not many games can do the TF2 thing and just hold a rabid base for seemingly forever. But again, that might just be my own biased view. I honestly don't know a ton about Central Fiction to know how well it's held up this past decade.
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MagicianMan



Joined: 28 Jun 2020
Posts: 164
PostPosted: Mon Jun 29, 2026 6:45 am Reply with quote
DRosencraft wrote:


But, at the same time, I also have to question how many people are really still playing a game 9 years after the fact? Probably just a personal thing, but I feel like if a game has not have a character release in 9 years, it probably also hasn't had a story update, likely hasn't had any feature updates, probably no QoL updates... at that point, you'd probably be better off as an IP holder thinking up a new game and running with that, rather than leaning on a decade old game and hope that a significant enough chunk of the original player base is hyped enough to jump in and start playing again (because I highly doubt they had a robust number still playing all this time with nothing new being added to the game). Not many games can do the TF2 thing and just hold a rabid base for seemingly forever. But again, that might just be my own biased view. I honestly don't know a ton about Central Fiction to know how well it's held up this past decade.


Fighting games are a bit of a difference beast in that regard. I mean, people still do tournaments for Street Fighter 3rd Strike which came out in the late 90s. Granted, Blazblue was never as popular as Street Fighter, but who knows? Guilty Gear came back with a bang after being dead for about the same amount of time.
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PorkBazaar



Joined: 21 Jul 2025
Posts: 23
PostPosted: Mon Jun 29, 2026 12:19 pm Reply with quote
DRosencraft wrote:
But, at the same time, I also have to question how many people are really still playing a game 9 years after the fact? Probably just a personal thing, but I feel like if a game has not have a character release in 9 years, it probably also hasn't had a story update, likely hasn't had any feature updates, probably no QoL updates... at that point, you'd probably be better off as an IP holder thinking up a new game and running with that, rather than leaning on a decade old game and hope that a significant enough chunk of the original player base is hyped enough to jump in and start playing again (because I highly doubt they had a robust number still playing all this time with nothing new being added to the game). Not many games can do the TF2 thing and just hold a rabid base for seemingly forever. But again, that might just be my own biased view. I honestly don't know a ton about Central Fiction to know how well it's held up this past decade.


I think it's not uncommon these days. Look at Stardew Valley, Minecraft, and Terraria we're still seeing updates to those games over a decade after release. Early-access games for better or worse operate on that model. Palworld is dropping a huge update in a week. As a consumer it's nice that the thing I bought a decade ago is still being support. From a developer/shareholder perspective I get it. New games means new sales and more money which is why they keep doing it.

Like MagicianMan said fighting games are kind of a special breed in how much learning goes into them. I grew up on old fighting games from the 90s and early 2000s and have no real desire to learn new ones anymore at my age. Give me SF2, Third Strike, Tekken 3/5 , or XX and I can jump right back in just like riding a bike even if I might be a little rusty. Especially since most of my friends who also grew up with me playing that don't play newer stuff either so if we ever want to fight we go to those on Fightcade or another platform.
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BritishBearBoy



Joined: 11 Mar 2025
Posts: 6
PostPosted: Mon Jun 29, 2026 12:59 pm Reply with quote
MagicianMan wrote:
Fighting games are a bit of a difference beast in that regard. I mean, people still do tournaments for Street Fighter 3rd Strike which came out in the late 90s. Granted, Blazblue was never as popular as Street Fighter, but who knows? Guilty Gear came back with a bang after being dead for about the same amount of time.


I didn't like Strive at all. It played too differently, wasn't 2D, and they changed all the characters Sad I stick with X2 myself.
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