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This Week in Games - Kirby + Air = Rider(s)


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Zerreth



Joined: 16 Mar 2006
Posts: 217
Location: E6
PostPosted: Fri Aug 22, 2025 9:25 am Reply with quote
Just a heads up, it's m-i-L-L-a. No second "i" like the guilty gear character. I too made a similar mistake back in the day because there's simply too many vertical lines (along with the game name) and thought i was dyslexic. I would almost argue it's probably the most mistaken name in the series.
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LinkTSwordmaster



Joined: 23 Dec 2005
Posts: 816
Location: PA / USA
PostPosted: Fri Aug 22, 2025 9:26 am Reply with quote
On Shenmue III please lord, do not let them "upgrade" the engine to some lag-fest UE5/DX12 combo. I know UE4 has its own issues, but it's always been functional while running in DX11 mode. I don't care what sort of improvements they say are in the pipeline, if they shift off of DX11 then I'm in hard-no territory. UE5/DX12 garbage is making me hate what PC gaming is becoming.

Xillia I remember being a solid Tales game, but also a bit of a barebones one. It may have been that I needed to progress farther, but I recall it being a later-life PS3-era game, and they were just coming out of that JRPG period where the industry was having issues switching to hi-fidelity 1080p 3D adventures. Rather than having large explorable areas there were long Final Fantasy X-style roads you'd traverse and while it was "fine enough", it was the characters and the combat (and not really any of the other JRPG elements) that made the experience enjoyable. I'm interested in giving it a second look.

Persona 5: Phantom X had a nice win this past week - unlike PSO2 which still only exists because the playerbase would likely sue for losing their virtual clothing, the Persona 5X team put out a letter and roadmap to address the imbalances and shortcomings that were forced on Global launch players. If they stick to their promises, it's on track to turn into a stellar finished product. The patch that went up on Thursday added a bunch of great content, and the next major story chapter goes up at the start of September.
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Zoltan Kakler



Joined: 05 Feb 2023
Posts: 96
PostPosted: Fri Aug 22, 2025 9:31 am Reply with quote
If Nikke of all things can't give Jill Valentine her iconic tube top and miniskirt back at least as an alt costume then I'd say it's official that Capcom wants OG Jill dead and buried at this point. Given how prominent she was for decades until that remake came out that's genuinely crazy to see.
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LinkTSwordmaster



Joined: 23 Dec 2005
Posts: 816
Location: PA / USA
PostPosted: Fri Aug 22, 2025 9:37 am Reply with quote
Zoltan Kakler wrote:
If Nikke of all things can't give Jill Valentine her iconic tube top and miniskirt back at least as an alt costume then I'd say it's official that Capcom wants OG Jill dead and buried at this point. Given how prominent she was for decades until that remake came out that's genuinely crazy to see.

That remake basically got shat out and mined for cash with all of the cuts to the original game that happened.

I'm very suspicious that what landed as the first playable demo for it was supposed to be more indicative of how the project was supposed to function as a whole. You'll notice while playing that the moment you leave that opening city section of the game, it feels like they tried to cut every corner possible in order to make a minimum viable product. Like, the pitch for the game succeeded so now they didn't have to try hard anymore.
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lufia2rocks



Joined: 22 Aug 2025
Posts: 69
PostPosted: Fri Aug 22, 2025 9:48 am Reply with quote
LinkTSwordmaster wrote:
On Shenmue III please lord, do not let them "upgrade" the engine to some lag-fest UE5/DX12 combo. I know UE4 has its own issues, but it's always been functional while running in DX11 mode. I don't care what sort of improvements they say are in the pipeline, if they shift off of DX11 then I'm in hard-no territory. UE5/DX12 garbage is making me hate what PC gaming is becoming.


The fact a game that's only 6 years old is already getting a remaster is absurd to me. 99% of the time I don't buy any remasters or remakes but I could at least see the appeal of a remake of a game that came out 20 years ago because it plays completely differently gameplay wise even if it ends up not being as good. Or if it's the first time a game is available on PC officially outside emulation I can see why people would buy that release.

I have to wonder how many people double dip on games like this. I'm one of the people who was underwhelmed by Shenmue III but I have zero interest in playing it again. Making a game easier is more of a turn off to me since it devalues the original experience and intent of a game.
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b-dragon



Joined: 21 Apr 2021
Posts: 628
PostPosted: Fri Aug 22, 2025 10:25 am Reply with quote
Xillia itself was fine enough. One of the worst examples of a rushed backend to the plot but otherwise fine. I remember liking the combat and characters more than Graces, which I had played shortly before, but you probably chalk that up to personal preference. I would be kind of surprised they didn't just include Xillia 2...but then again, it is Bandai Namco so I'm not at all shocked.
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Silver Kirin



Joined: 09 Aug 2018
Posts: 1764
PostPosted: Fri Aug 22, 2025 11:13 am Reply with quote
- Shenmue: while I never played any of the games I have to admit that I've been kind of fascinated with its production and legacy, the first Shenmue, and its sequel to a lesser degree, seem to be one of those game that is held in high regard for being quite innovative when it came out, but very few people actually played it, but that's why I find it kind of weird that the third game is getting a remaster, because I don't know if too many people actually played the first two games, don't know if they are or were available on PS, Xbox or PC, but I especially find it weird that III is going to be the first game to debut on a Nintendo console, how are they expecting this game to appeal to a new audience who haven't played ther first two ones? I believe Shenmue III wasn't made by SEGA technically so that's the issue, but I don't think it's going to appeal to a any new players, especially considering that Shenmue III's bad reputation is more or less well known due to tons of video essays.
- Kirby Air Riders: I also never played the original, but I do remember seeing a lot of coverage on gaming magazines and TV shows when I was a kid and back then I thought it looked great, though from what I've heard critics weren't too kind to it, but like many other GameCube titles it got a pretty dedicated cult following. I imagine this Air Riders could become a huge hit for Nintendo.
- Gamescom 2025: I haven't followed any of the news that closely, but it caught my attention that apparently Elden Ring's Switch 2 port has very poor performance in handheld mode and it go so bad that Bandai-Namco don't want to show it. Now a lot of people are ER's Switch 2 port as another example why the console is failing, this ignoring the fact that Final Fantasy VII Remake Intergrade's NSW2 port was also shown and it appears to run decently even on handheld mode, but very few mainstream outlets talked about it. Kind of shows how negativity draws more views, but whatever.
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LinkTSwordmaster



Joined: 23 Dec 2005
Posts: 816
Location: PA / USA
PostPosted: Fri Aug 22, 2025 12:25 pm Reply with quote
Silver Kirin wrote:
- Shenmue: while I never played any of the games I have to admit that I've been kind of fascinated with its production and legacy, the first Shenmue, and its sequel to a lesser degree, seem to be one of those game that is held in high regard for being quite innovative when it came out, but very few people actually played it, but that's why I find it kind of weird that the third game is getting a remaster, because I don't know if too many people actually played the first two games, don't know if they are or were available on PS, Xbox or PC, but I especially find it weird that III is going to be the first game to debut on a Nintendo console, how are they expecting this game to appeal to a new audience who haven't played ther first two ones? I believe Shenmue III wasn't made by SEGA technically so that's the issue, but I don't think it's going to appeal to a any new players, especially considering that Shenmue III's bad reputation is more or less well known due to tons of video essays.

I'm not gonna say that Shenmue III, or the whole IP in general doesn't have its issues, but I'm of the mind that the people hating on Shemue III either never played the originals themselves or have really bad memories. The originals were very slow, very deliberate life simulators. Ryo basically gets the notion to search for sailors pretty early in the first game and then you either are time-locked or you go off and do a bunch of side content. It's not a particularly elaborate story/game, it was that the immersion and some of the slowness was acceptable because of how rich the world was - something unseen up until that point.

If Shenmue III had released and it was anything other than it turned out to be, then it wouldn't be a sequel to Shenmue II. People wanting Shenmue III to be an instant conclusion to the story or basically be a cut-and-paste of Yakuza.... clearly they didn't live through how cut short Xenogears & Xenosaga got. There's no way a proper conclusion to Ryo's journey is going to live up to the hype that has been built in everyone's imaginations. If the story never finishes, if a Shenmue IV is never made, I'm still happy that a Dreamcast-style Shenmue made it into the modern age. I don't mind if they want to go back in and add some "QoL" features, but I got what the hell I paid for, I just don't want them to change the engine or something stupid and render it unplayable.
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FishLion
Crazy Fangirl



Joined: 24 Jan 2024
Posts: 860
PostPosted: Fri Aug 22, 2025 12:25 pm Reply with quote
Kirby Air Riders looks so cool! I had heard of the original and new people were hyped but not why. There is so much more to this game than I expected, I saw people saying the original was bare ones and they didn't understand why it was getting a sequel, but that massive presentation answered all my questions and more about the meat of the game. It makes me think of playing the 3DS Smash game where you would collect power up (unsure why I remember that version so specifically).

In reference to past topics about Trails in the Sky, I finally went ahead and got the original! I needed something compelling for my solo gaming sessions (I am currently playing Bananza and Expedition 33 with other people) and decided to stop waffling. It has honestly blown me away with it's quality. The environments and characters are much more expressive than I thought based on the trailers. Trailers are fast and I didn't have time to appreciate how homey the world feels until I played it. I also really appreciate how lively the characters feel, becoming part of the Bracer Guild really felt like sharing the characters excitement and not just like I was being put through my paces with a starter dungeon. I also think the systems are really neat so far! All that said I have only just finished the first mission so there is a ton to do, but man have I been blown away with what I've seen.
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FishLion
Crazy Fangirl



Joined: 24 Jan 2024
Posts: 860
PostPosted: Fri Aug 22, 2025 12:42 pm Reply with quote
Silver Kirin wrote:
- Gamescom 2025: I haven't followed any of the news that closely, but it caught my attention that apparently Elden Ring's Switch 2 port has very poor performance in handheld mode and it go so bad that Bandai-Namco don't want to show it. Now a lot of people are ER's Switch 2 port as another example why the console is failing, this ignoring the fact that Final Fantasy VII Remake Intergrade's NSW2 port was also shown and it appears to run decently even on handheld mode, but very few mainstream outlets talked about it. Kind of shows how negativity draws more views, but whatever.


Yeah, that part is weird to me. I have seen lot of "if it already can't run Elden Ring how will it ever port games at all years down the line??"

What most people don't understand is that the Switch 2 uses a very different chip set than most consoles, which apparently means that optimization is very important for a game to run smoothly, plus I have heard that goes double for FromSoft. For example, I play Elden Ring on a Steam Deck, and while not as good looking as my PC, it somehow has less laggy spots than my PC.

But yes, video game outlets love to jump on the popular rage train lately. I will keep an eye on the daily articles to keep up with announcements but have stopped reading most game media altogether because of it, I'm really glad we have this column and Game Informer around for high quality writing about games.
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AiddonValentine



Joined: 07 Aug 2006
Posts: 2952
PostPosted: Fri Aug 22, 2025 1:33 pm Reply with quote
-Shenmue: Who decided we needed more of this? Shenmue unfortunately I feel has fallen to the same problems a lot of other "tech demo games" fell to in unfortunately a lot of other games have since surpassed it in depth and complexity. People crow about F-Zero or Star Fox, but the thing is they reached a ceiling on what they could show off technologically and they decided "Better to pack it in instead of forcing it." The problem with III is that it didn't enough depth and in fact took depth away in some areas to pad out what was obviously an ill-suited fit for a Kickstarter project.

The original two Shenmues were products of their time and clearly do not hold up. Suzuki had a grand idea of this being comprised of about 16 chapters. I suggest he find ways to edit that down. Personally I think the solution is to have a 40 years later Ryo show up in Like a Dragon and recount everything that happened with Ichiban and company doing increasingly "Are you serious!?" faces the entire time.

-Kirby: Kirby is good and pure. The Direct, as most Directs are, was kind of an antidote to the deluge of games who futilely run from having to admit the graphical arms race is over and that no amount of Youtube "game performance" channels vaguely guesstimating things is ever going to change that. It's nice to just have a game that has a simple premise, straightforward design, and lets that show instead of obfuscating it. As Reggie once said: "If it's not fun, why bother?"

FishLion wrote:

Yeah, that part is weird to me. I have seen lot of "if it already can't run Elden Ring how will it ever port games at all years down the line??"

What most people don't understand is that the Switch 2 uses a very different chip set than most consoles, which apparently means that optimization is very important for a game to run smoothly, plus I have heard that goes double for FromSoft. For example, I play Elden Ring on a Steam Deck, and while not as good looking as my PC, it somehow has less laggy spots than my PC.

But yes, video game outlets love to jump on the popular rage train lately. I will keep an eye on the daily articles to keep up with announcements but have stopped reading most game media altogether because of it, I'm really glad we have this column and Game Informer around for high quality writing about games.


It's also because Elden Ring is running off FromSoft's engine which, let's face it, is getting kinda creaky and has assets in there that have been around since the 7th Gen. Having a game full of spaghetti code leads to complications (see also: Red Dead Redemption).

Anyway, Gamescom has been interesting if just for revealing Silksong's release date. I also find it funny that Team Cherry were basically completely ignorant about the memes due to being offline and not wanting to be distracted. I've been fooling around with the Daemon X Machina demo and getting lost in the crunch of tuning up your Arsenal. Also, they updated the website and showed it will have a posthumous credit from the great Atsuko Tanaka.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 7201
PostPosted: Fri Aug 22, 2025 1:57 pm Reply with quote
AiddonValentine wrote:
Personally I think the solution is to have a 40 years later Ryo show up in Like a Dragon and recount everything that happened with Ichiban and company doing increasingly "Are you serious!?" faces the entire time.


That would be hilarious if only for the utter butthurt that would generate.

Zoltan Kakler wrote:
If Nikke of all things can't give Jill Valentine her iconic tube top and miniskirt back


The same outfit that literally is a dlc costume in the remake of 3?

Zoltan Kakler wrote:
Given how prominent she was for decades until that remake came out that's genuinely crazy to see.


It really isn’t considering before this Jill went from wearing semi normal clothing to wearing full body catsuits (which was her default outfit in MvC3) and wetsuits. She even became a blonde for some reason in RE5.
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TokimekiCrisis



Joined: 01 Nov 2022
Posts: 131
PostPosted: Fri Aug 22, 2025 4:03 pm Reply with quote
LinkTSwordmaster wrote:
If Shenmue III had released and it was anything other than it turned out to be, then it wouldn't be a sequel to Shenmue II. People wanting Shenmue III to be an instant conclusion to the story or basically be a cut-and-paste of Yakuza.... clearly they didn't live through how cut short Xenogears & Xenosaga got. There's no way a proper conclusion to Ryo's journey is going to live up to the hype that has been built in everyone's imaginations.


Considering Yu Suzuki envisioned Shenmue with over a dozen parts in mind it was unlikely it would ever conclude well or even at all given there was trouble by the time Shenmue 2 came out. It was a great game when it came out but a lot of what made it impressive has become standard tech and improved upon. I'm fine if it doesn't conclude because I enjoyed the first two games. I don't think it needs to be reduced to mockery or a joke like AiddonValentine suggests though. Seems needlessly cruel towards Yu Suzuki's legacy.

BadNewsBlues wrote:
The same outfit that literally is a dlc costume in the remake of 3?


The DLC in the remake isn't actually the original outfit just inspired by it. She's wearing baggy shorts instead of a skirt for example.

Quote:
She even became a blonde for some reason in RE5.


Wesker's experiments on her caused physical side effects which include changing her hair pigment.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 7201
PostPosted: Fri Aug 22, 2025 4:31 pm Reply with quote
TokimekiCrisis wrote:
The DLC in the remake isn't actually the original outfit just inspired by it. She's wearing baggy shorts instead of a skirt for example.


Shouldn’t have to be the one to explain the obvious but one wears shorts for the same reason one would wear a skirt which is to show off the legs…….unless you’re suggesting there’s a “different” reason one would wear a skirt.


TokimekiCrisis wrote:
Wesker's experiments on her caused physical side effects which include changing her hair pigment.


Sounds like we should question that the same way people have questioned her age being slowed in 3 Remake. Especially when 5 was far more blatant in oversexualizing Jill than she had ever been by that point.
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Meexa



Joined: 13 Mar 2016
Posts: 328
PostPosted: Sun Aug 24, 2025 6:34 pm Reply with quote
Felt like yesterday when I preorder Xilia CE.
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