Namco Bandai Games' Naruto: Uzumaki Chronicles Battles onto Retail Shelves


Action Adventure Game for the PlayStation(R)2 System Summons the Power
of the Nine-Tailed Fox Spirit across North America

SANTA CLARA, Calif., (November 14, 2006) – Leading video games
publisher and developer NAMCO BANDAI Games America Inc. announced today that
“NARUTO(TM): Uzumaki Chronicles(TM)” is now available in retail
stores throughout North America. Based on the hit animated TV series
NARUTO from VIZ Media, “NARUTO: Uzumaki Chronicles” is available
exclusively for the PlayStation(R)2 computer entertainment system. Locked deep
inside Naruto, a rambunctious orphan, is the powerful Nine-Tailed Fox
Spirit. By harnessing the power of this demon through rigorous training
and intense challenges, Naruto aspires to become Hokage, the most
powerful ninja of all.

“Numerous customization options provide players the opportunity to
harness the power of the Nine-Tailed Fox Spirit in a way never before
seen in a Naruto video game," said Naruo Uchida, Vice President of
Localization at NAMCO BANDAI Games America Inc. “Fans have been clamoring
for even more intense Naruto action, and the original storyline of
‘NARUTO: Uzumaki Chronicles’ delivers a unique playing experience within
the familiar world of Naruto.”

Exploring intricately detailed 3D environments, Naruto must embark on a
journey to save the Hidden Leaf Village, from an impending threat. By
utilizing a unique partner system with familiar characters such as
Sasuke, Choji and Kakashi, players must work as a team with the other Leaf
Ninja to complete story-driven missions. By collecting special chips and
plates that affect speed, strength and stamina, players can customize
Naruto's fighting abilities in virtually limitless ways -- each one
unlocking new skills and abilities. Players can fight through hordes of
enemies up-close with lethal ninjutsu, or rely on long-range weapons,
such as exploding cards, to complete missions and unravel the enemies'
secret plots. Mini-games, countless fighting abilities for Naruto and
various unlockable abilities will leave aspiring ninja thirsting for

First introduced into the Weekly Shonen Jump Magazine in Japan in 1999,
NARUTO -- by revered creator Masashi Kishimoto -- quickly became
Japan's most popular ninja manga. In 2000, NARUTO was expanded into a
series of graphic novels with more than 66 million copies sold in Japan.
NARUTO consistently ranks as one of the most popular titles serialized in
VIZ Media's SHONEN JUMP monthly manga anthology and one of the top
graphic novel titles (also published by VIZ Media) in the United States.
VIZ Media was named the Master Licensor in February 2005, obtaining the
television, home video and merchandising rights to NARUTO for North America and Latin America.

For more information about “NARUTO: Uzumaki Chronicles,” please


About VIZ Media, LLC
Headquartered in San Francisco, CA, VIZ Media, LLC (VIZ Media), is one
of the most comprehensive and innovative companies in the field of
manga publishing, animation and entertainment licensing of Japanese
content. Owned by three of Japan's largest creators and licensors of manga
and animation, Shueisha Inc., Shogakukan Inc., and Shogakukan Production
Co., Ltd. (ShoPro Japan), VIZ Media is a leader in the publishing and
distribution of Japanese manga for English speaking audiences in North America and a global licensor of Japanese animation. The company offers
an integrated product line including, magazines such as SHONEN JUMP and
SHOJO BEAT, graphic novels, videos, DVDs, audio soundtracks and
develops and markets animated entertainment from initial production,
television placement and distribution, to merchandise licensing and promotions
for audiences and consumers of all ages. Contact VIZ Media at 295 Bay Street, San Francisco, CA 94133; Phone (415) 546-7073; Fax (415) 546-7086; and web site at

About NAMCO BANDAI Games America Inc.
NAMCO BANDAI Games America Inc. is an interactive entertainment
software publisher and developer based in Santa Clara, CA. The company is a
subsidiary of the newly formed NAMCO BANDAI Holdings (USA) Inc. based
in Cypress, CA.
On September 29, 2005, Bandai Co., Ltd. and NAMCO LIMITED implemented a
management integration to form NAMCO BANDAI Holdings Inc. This step was
taken to compete more effectively on the global stage in the
fast-changing entertainment industry and to deliver further growth.

The resulting BANDAI NAMCO Group is a global entertainment group
involved in business fields ranging from toys, amusement facilities, video
game software and visual software, to apparel, sundries and network

As previous separate entities (Namco Hometek Inc. and Bandai Games
Inc.) the companies were each known for creating some of the industry's
top video game franchises including: Tamagotchi(R), Tekken(R),
SOULCALIBUR(R), Dead to Rights(R), Pac-Man(R) World(TM), Digimon(R), Ridge
Racer(R), Time Crisis(R) and ACECOMBAT(R). For more information about
NAMCO BANDAI Games America Inc. and its products log onto

Press Release (C) 2006 NAMCO BANDAI Games America Inc.

Naruto (C) 2002 MASASHI KISHIMOTO Program (C) 2006 NAMCO BANDAI
Games. Uzumaki Chronicles is a trademark of NAMCO BANDAI Games America
Inc. NAMCO BANDAI Games Logo is a trademark of NAMCO BANDAI. Published
and Distributed by NAMCO BANDAI Games America Inc under license from
VIZ Media LLC. All Rights Reserved.

"PlayStation" and the "PS" Family logo are registered trademarks of
Sony Computer Entertainment Inc.

bookmark/share with:

Press Release homepage / archives