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Bakugan Makes Its U.S. Premiere on Cartoon Network

New Animé Series Fights to Restore Peace on Sunday, Feb. 24, at 9 p.m. (ET, PT)

Bakugan, the hit animé series that is taking Japan and Canada by storm, makes its U.S. debut on Cartoon Network Sunday, Feb. 24, at 9 p.m. (ET, PT). The series follows the adventures of Dan and his fellow Battle Brawlers as they use strategy and skill to unleash their Bakugan power and save Earth from destruction.
The story begins with kids around the world finding interesting cards with different characters. They create a battle game with them, not knowing the cards actually correspond to an alternate world called Vestroia, where Bakugan warriors have been waging war. From the Japanese words “baku” meaning “to explode” and “gan” meaning “sphere,” Bakugan are small spheres from a far-off universe that morph into powerful warriors. When the war in Vestroia spirals out of control, the Bakugan spheres are sent to Earth trapped inside “field cards.” Now, it is up to Dan and his friends to save both Vestroia and Earth from destruction, using their Battle Brawling skills.
Bakugan is produced by Sega Toys Ltd., Spin Master Ltd., Nelvana Enterprises, TMS Entertainment, Ltd., Japan Vistec Inc. and Sega Corporation, with animation by Japan Vistec Inc. and TMS Entertainment, Ltd.
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About Cartoon Network
Cartoon Network (CartoonNetwork.com), currently seen in more than 91 million U.S. homes and 160 countries around the world, is Turner Broadcasting System, Inc.'s ad-supported cable service offering the best in original, acquired and classic animated entertainment for kids and families. Overnight from 11 p.m. to 6 a.m. Monday through Saturday and 10 p.m. to 6 a.m. Sunday (ET, PT), Cartoon Network shares its channel space with Adult Swim, a late-night destination showcasing original and acquired animation for young adults 18-34.
Turner Broadcasting System, Inc., a Time Warner company, creates and programs branded news, entertainment, animation and young adult media environments on television and other platforms for consumers around the world.

About SegaToys
SegaToys Co., Ltd. is a subsidiary of Sega Sammy Holdings Inc. and a toy company of design, manufacture, marketing and selling of edutainment toys, character licensed toys and interactive electronics products including POO-CHI™, Advanced PICO Beena™, O-CHA KEN™(Tea Dog), idog™ series, Brain Trainer™, HOME STAR™ and Grand Pianist™. The company was founded in 1991 and is based in Tokyo, Japan. More information about SegaToys can be found at www.segatoys.co.jp.

About Spin Master
Spin Master™ is the 6th largest and fastest growing toy company in North America according to recent NPD reports. A multi-category children's entertainment company since 1994, Spin Master™ has been designing, developing, manufacturing and marketing consumer products for children around the world. With the launch of Bakugan Battle Brawlers, Spin Master™ has also marked its first foray into entertainment IP and television production. Spin Master™ is best known for such popular brands as Air Hogs®™, Aquadoodle™, Tech Deck, and Moon Sand. Spin Master™ employs over 450 people with offices in Toronto, Los Angeles, Paris, London, Hong Kong and China, and is proud to be recognized as one of Canada's 50 Best Managed companies. For additional information please visit: www.spinmaster.com.. For additional information please visit: www.spinmaster.com.
About Nelvana Enterprises
With a focus on delivering quality branded entertainment as well as providing distribution and merchandise licensing opportunities on multiple platforms, Nelvana Enterprises oversees new media partnerships, global broadcast, DVD and video-on-demand sales, and consumer products licensing internationally for animated properties from Nelvana Studios and select production partners. Nelvana Enterprises stable of award-winning and globally renowned brands include literary classics Babar and Franklin as well as new shows such as Ruby Gloom and Di-Gata Defenders. Nelvana Enterprises is owned by Corus Entertainment Inc., a Canadian-based media and entertainment company. Corus is a market leader in specialty television and radio with additional assets in pay television, advertising and digital audio services, television broadcasting, children's book publishing and children's animation. The company's multimedia entertainment brands include YTV, Treehouse, W Network, Movie Central, Nelvana, Kids Can Press and radio stations including CKNW, CKOI and Q107. Corus creates engaging branded entertainment experiences for its audiences across multiple platforms. A publicly traded company, Corus is listed on the Toronto (CJR.B) and New York (CJR) exchanges. Experience Corus on the web at www.corusent.com.
About TMS Entertainment
TMS Entertainment, Ltd. (better known as TMS), one of the world's largest and most distinguished animation studios, has rapidly won recognition from the international filmmaking community for its highly acclaimed animation, pioneering techniques and proud commitment to quality. With its headquarters situated in Tokyo under the supervision of the world's dedicated team of top development, production and design executives, TMS's growing reputation is reflected by the versatility, artistry and originality of the remarkable volume of programs the company has produced for the international markets worldwide. Established in the year 1964, TMS has produced more than 90 features, and over 100 TV programming series, in total of 8,000 half hours, for global distribution. TMS also proceeds restoration projects of the titles to keep its highest quality for next generation. TMS is proud to uphold our tradition of presenting to you unforgettable images from the finest animation produced anywhere in the world. TMS's programs have attained the worldwide recognition and we continue to strive for excellence and lead the animation world throughout the century. For more information, please visit www.TMS-e.com.
About Japan Vistec
Japan Vistec Inc. is an image production company established in 1990. From production of television programs to production of animation, videogame software, websites and mobile sites, Japan Vistec is engaged in planning and development services for an array of visual software. With the arrival of a full-scale digital media age, demands for visual software contents are increasing more than ever. Meanwhile, development of a variety of contents matching the characteristics of various visual media is also necessary, and potential of the software contents business is expanding infinitely. Under these circumstances, Japan Vistec, as creators of software, is aiming to deploy a new business model targeting the market in Japan, North America and Asia as a producer group of “contents business” including secondary use of our software and characters, in addition to conducting various creative activities.
About SEGA Corporation
SEGA® Corporation is a worldwide leader in interactive entertainment both inside and outside the home, encompassing consumer business, amusement machine sales and amusement center operations. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment, Inc. SEGA® Corporation's Web site is located at http://Sega.jp.

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