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NEWS: Cardcaptor Sakura: Clear Card Happiness Memories Smartphone Game Ends Service on June 30




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Kougeru



Joined: 13 May 2008
Posts: 5527
PostPosted: Fri May 08, 2020 5:38 pm Reply with quote
that's too bad. it was a cute game
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Cardcaptor Takato



Joined: 27 Jan 2018
Posts: 4820
PostPosted: Fri May 08, 2020 6:11 pm Reply with quote
I’m disappointed this game never got a US release especially given CCS is CLAMP’s most mainstream title in English. I always wanted to play it.
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Яeverse



Joined: 16 Jun 2014
Posts: 1140
Location: Indianapolis
PostPosted: Fri May 08, 2020 6:40 pm Reply with quote
One more game to add to the dead before its 1st anniversary list.

Once again, dont know why games are always the go to thing to make especially for something that wasn't really revived.
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MoonPhase1



Joined: 29 Nov 2007
Posts: 492
PostPosted: Fri May 08, 2020 8:39 pm Reply with quote
Яeverse wrote:
One more game to add to the dead before its 1st anniversary list.

Once again, dont know why games are always the go to thing to make especially for something that wasn't really revived.


Well a game is a good idea just not as a Smartphone game. Better to be like a PSN, Xbox Kive, Steam and/or Nintendo eShop title. These companies think Smartphones is the way to go since it’s popular but in reality there are only a few games that do really well while others can’t last at all.
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jellybeanbandit



Joined: 18 Jun 2019
Posts: 107
PostPosted: Fri May 08, 2020 9:01 pm Reply with quote
Яeverse wrote:
Once again, dont know why games are always the go to thing to make especially for something that wasn't really revived.


Mobile games are the new licensed games. Every movie or show used to have 1 or 2 games ready to be released on the Wii or DS when they came out. These days they're all on mobile. Once you star treating every new mobile game as the equivalent of a quick cash in, and wait to see which ones will actually last beyond the initial flash in the pan, it becomes easier.
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Cardcaptor Takato



Joined: 27 Jan 2018
Posts: 4820
PostPosted: Fri May 08, 2020 9:11 pm Reply with quote
Most of these nostalgia reboot/sequel properties are made to appeal to millennial parents who work all the time and might not have as much free time to commit to anime video games so they make mobile games to appeal to casual fans that grew up with the characters but might not be a hardcore gamer.
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