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This Week in Games - Sony State of Play: The War of the Dead Man


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b-dragon



Joined: 21 Apr 2021
Posts: 631
PostPosted: Fri Jun 06, 2025 9:20 am Reply with quote
I only saw two things in the State of Play that were of interest to me- one as a viewer, one as player. As I've said elsewhere, I have little-to-no interest in playing Marvel Tokon Fighting Souls (I suppose if 2XKO is an acceptable name, this is too.) I play fighting games, but I do get overwhelmed by visual noise in some games, especially tag fighters. And 4v4? Oh boy, I will have no idea what's going on. But as regular watcher of top 8s, I admit it- I look forward to seeing what absolute filth high level players come up with in this kind of game. Very cool.

As player...pardon me while I squeal in an entirely inappropriate manner about FFT. I loved the OG way back on PlayStation, thought the prose in WOTL was a significant an upgrade, and now they aren't just bringing that back, but doing narrative/mechanical enhancements (because as much as I love it, the balance on FFT has always been...nonexistent.) And, and this was a great decision (and probably something they should have done for Tactics Ogre,) this Enhanced Version is optional? I can just...play the original if I don't like the changes? Hell yes. Can't wait for people to get softlocked by Wiegraf in Riovanes.
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malvarez1



Joined: 17 Nov 2008
Posts: 3017
PostPosted: Fri Jun 06, 2025 9:27 am Reply with quote
Sony’s State of Play was pretty fun for me. Definitely picking up the James Bond game, Digimon looks great (and I’m glad it’s getting so much attention), I can finally play Final Fantasy Tactics, Ninja Gaiden is something I’d buy on sale, and Pragmata has my curiosity.

The lack of live service games was very welcome.
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Dancing Green



Joined: 31 May 2025
Posts: 73
PostPosted: Fri Jun 06, 2025 10:28 am Reply with quote
b-dragon wrote:
As player...pardon me while I squeal in an entirely inappropriate manner about FFT. I loved the OG way back on PlayStation, thought the prose in WOTL was a significant an upgrade, and now they aren't just bringing that back, but doing narrative/mechanical enhancements (because as much as I love it, the balance on FFT has always been...nonexistent.) And, and this was a great decision (and probably something they should have done for Tactics Ogre,)


Tactics Ogre's remaster did have gameplay enhancements, but it was more along the lines of restoring stuff from the SNES game that the PSP version took out.

Not sure how extensive the reworks will be in FFT. Hopefully not too much. I imagine it'll still involve you sitting in a corner punching your allies or using squire abilities over and over to farm JP though I hope they don't change the story at all.
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DameOfRecca



Joined: 26 May 2025
Posts: 9
PostPosted: Fri Jun 06, 2025 10:31 am Reply with quote
"Yasumi Matsuno shared some choice words regarding The Ivalice Chronicle, underlining the political message behind the game and its meaning to the audience. Matsuno refers to the original context that led to Final Fantasy VII's creation, how that mirrors today's era, and his hopes that Ramza's story could inspire the people of today."

I'm guessing this was supposed to be FFT not FF7?

If Tactics was made as a response to the weak Japanese economy of the 90s then I guess it makes sense to remaster it now in a new economic depression and debt Japan is suffering today. It always comes back to l i t t l e m o n e y I guess

FFT was my favorite announcement and while I'm upset they're trying to pass the WOTL script off as "classic", I hope the new script ends up being a lot more cohesive and less wordy.

[ posted in right thread this time I hope Shocked ]
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Lord Geo



Joined: 18 Sep 2005
Posts: 3002
Location: North Brunswick, New Jersey
PostPosted: Fri Jun 06, 2025 10:32 am Reply with quote
Quote:
Also, how a 4v4 set-up works in practice remains to be seen.


From what was stated in the behind-the-scenes video that played after the reveal trailer, Tokon looks to be taking inspiration from The King of Fighters 2001 & allow a more free-form selection between who the player wants to actually control directly & who will simply be summonable assists.

So you could have one side with a single character & three assists vs. a full-on 4-character team, and I guess teams with fewer "active" characters will get health boosts to even things out (which, I believe, KOF 2001 didn't do, as more Strikers just gave you access to more super meter levels).
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tintor2



Joined: 11 Aug 2010
Posts: 2711
PostPosted: Fri Jun 06, 2025 10:50 am Reply with quote
Wonder how different will be the Marvel fighting Game from MCU. Will there be more effective jokes? Will Starlord be hated by the creators?
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Dr. Wily



Joined: 09 Nov 2007
Posts: 868
PostPosted: Fri Jun 06, 2025 11:44 am Reply with quote
Lord Geo wrote:
Quote:
Also, how a 4v4 set-up works in practice remains to be seen.


From what was stated in the behind-the-scenes video that played after the reveal trailer, Tokon looks to be taking inspiration from The King of Fighters 2001 & allow a more free-form selection between who the player wants to actually control directly & who will simply be summonable assists.

So you could have one side with a single character & three assists vs. a full-on 4-character team, and I guess teams with fewer "active" characters will get health boosts to even things out (which, I believe, KOF 2001 didn't do, as more Strikers just gave you access to more super meter levels).


I will definitely be interested in how the meta shapes up more than playing the game, if I'm being honest. Though I won't lie, while I love ArcSys games, I do love MvC for the variety of characters it brings (I loved loved loved the novelty of playing as Phoenix Wright in MvC3) so I hope there's some reveal later down the road of some guest characters, even if it's just Guilty Gear (a series which I have basically no knowledge of besides the ridiculousness of a character named Sol Badguy)
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Greed1914



Joined: 28 Oct 2007
Posts: 5365
PostPosted: Fri Jun 06, 2025 11:58 am Reply with quote
I am guessing that Pragmata must have been shelved in favor of the studio working on something else that was further along. Otherwise, I have to be skeptical of a game that was planned to come out in 2022 and is only resurfacing now. Even a cheeky "sorry" note doesn't make me not want to know what happened.

Delta still looks like it's on track to be as faithful as possible, right down to MGO coming back. It also makes sense to include it since I know there are still plenty of people who are up for multiplayer components to their games but don't want the multiplayer to be all there is. There was a time when I was pretty big into MGO prior to the MGS4 servers closing.

It's hit or miss on whether Grasshopper comes up with something I want to play, but Romeo seems interesting.
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BrazillianCara



Joined: 31 Dec 2023
Posts: 88
PostPosted: Fri Jun 06, 2025 1:59 pm Reply with quote
Just a correction... you spelled Pragmata "Pragmatica" multiple times in the same section.
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AiddonValentine



Joined: 07 Aug 2006
Posts: 2959
PostPosted: Fri Jun 06, 2025 2:22 pm Reply with quote
I just find it very funny that the one State of Play that wasn't boring was still dependent on 3rd parties providing the highlights for Sony. Much like their gaming history, funnily enough. Still, it's very funny how Directs were once criticized but now they're the standard for gaming announcements from basically every platform holder. Anyway...

-Tango: I hope Microsoft trying to screw these guys over turns to ash in their mouths. I want them to be an example of "Look what you could have had, MS!" like Monolith Soft to Square-Enix.

-MGS Delta: Seems they might have expanded the CQC a bit? I don't remember that counter Snake could use against Volgin. Still, looking slick.

-Scarlet Engagement: Surprised they went with a prequel instead of a sequel considering there's a lot up in the air with Ritual of the Night. Looks like they're doing Portrait of Ruin's dual character mechanic so get ready for "Alex! Leo! Alex! Leo!" swapping. Also,they've announced both characters are men, but this is like Castlevania where men are so pretty a woman in disguise would be nothing new.

-Tokon: This was definitely the big showpiece. And interesting it's being done by ArcSys as I though with the MvC collection Capcom and Disney might have been building to something. I guess this and MvC could co-exist, but who knows. Looks slick with plenty of style as expected of ArcSys. Also have to laugh at them bringing back Yuuichi Nakamura and Koichi Yamadera who dubbed Captain America and Star Lord in the MCU.

-FF Tactics: We've known about this since 2021 and between Business Unit III having to do FFXIV and FFXVI I can see why it had to be put on the backseat. Besides, Matsuno was busy with Tactics Ogre which he was clearly more involved in. And leave it to him to go "Yes, this is political as HELL and is clearly relevant again to today's turbulent times" which is sure to throw "Keep politics out of games!" whiners for a loop. Also cool to see more of the British staples in the cast like Timothy Watson as TG Cid, Jennifer English as Alma, Ben Starr as Ramza's treacherous brother Dycedarg, and Harry McEntire from Xenoblade 3 as Mustadio.

Also, little bit of trivia here: Vagrant Story is NOT set in the Ivalice universe at all. Matsuno has actually confirmed this himself and it fact it was him getting away from Ivalice and doing something else. All those FFT mentions were just Easter Eggs, nothing more.

Anyway, now back to waiting for a Switch 2 invite e-mail.
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GNPixie



Joined: 25 Jul 2018
Posts: 361
PostPosted: Fri Jun 06, 2025 2:51 pm Reply with quote
Quote:
It looks great, but I appreciate a bit of vocal fan service in the game: listen closely, and you'll hear good ol' Richard Epcar among the cast. Epcar had done several voices on the original Saban dub for Digimon, including the Elvis-inspired Etemon and the insidious Myotismon.


He's likely reprising Mecurymon , a role he had in the Savers/Data Squad dub.

It's just a great time hearing a Digimon game with a dub again, likely with dual audio. Just hope it's better than Next Order's dub. If I hear MACHINE-DRAY-MON again, I'm going to lose it.
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WoodDude



Joined: 22 Dec 2022
Posts: 101
PostPosted: Fri Jun 06, 2025 9:24 pm Reply with quote
AiddonValentine wrote:
And leave it to him to go "Yes, this is political as HELL and is clearly relevant again to today's turbulent times" which is sure to throw "Keep politics out of games!" whiners for a loop


When people say keep politics out of games they generally mean actual real world politics. Not fictional political intrigue about medieval kingdoms, betrayals, and demonic stones that possess people. I've never seen anyone whine about that.

I'm not sure what real-world message you're trying to put in Matsuno's mouth here but it's probably not whatever you think it is. He quickly clarified that his comments were meant for Japanese people only, not overseas and he's now regretting saying what he did due to how it's being misinterpreted around the internet. I find that odd given he specified the main inspiration for Tactics was the poor Japanese economy in the 90s and the way Japanese businesses and companies worked, but I'm not surprised some people might try to co-op his message to be about their own specific ideology. Basically, if you think he's referring to some specific incident in your own country beyond Japan's economic situation then he's not.

Also just to note: Matsuno would frown upon the way you're talking right now if you've followed him for any length of time on X. He most certainly wouldn't not approve of you trying to use a game he worked on to attack on your internet enemies.
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arms1122





PostPosted: Fri Jun 06, 2025 11:26 pm Reply with quote
WoodDude wrote:
AiddonValentine wrote:
And leave it to him to go "Yes, this is political as HELL and is clearly relevant again to today's turbulent times" which is sure to throw "Keep politics out of games!" whiners for a loop


When people say keep politics out of games they generally mean actual real world politics. Not fictional political intrigue about medieval kingdoms, betrayals, and demonic stones that possess people. I've never seen anyone whine about that.

I'm not sure what real-world message you're trying to put in Matsuno's mouth here but it's probably not whatever you think it is. He quickly clarified that his comments were meant for Japanese people only, not overseas and he's now regretting saying what he did due to how it's being misinterpreted around the internet. I find that odd given he specified the main inspiration for Tactics was the poor Japanese economy in the 90s and the way Japanese businesses and companies worked, but I'm not surprised some people might try to co-op his message to be about their own specific ideology. Basically, if you think he's referring to some specific incident in your own country beyond Japan's economic situation then he's not.

Also just to note: Matsuno would frown upon the way you're talking right now if you've followed him for any length of time on X. He most certainly wouldn't not approve of you trying to use a game he worked on to attack on your internet enemies.


That's doesn't matter if the politics is about Japan thats still politics and he shouldn't put politics on games including japanese politics also other countries have massive debt of course that gonna remind them of their own country situation right now especially United States that will remind other people on other countries about their owned country massive dept problem.
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FinalVentCard
ANN Reviewer


Joined: 28 Oct 2018
Posts: 926
PostPosted: Fri Jun 06, 2025 11:54 pm Reply with quote
WoodDude wrote:
AiddonValentine wrote:
And leave it to him to go "Yes, this is political as HELL and is clearly relevant again to today's turbulent times" which is sure to throw "Keep politics out of games!" whiners for a loop


When people say keep politics out of games they generally mean actual real world politics. Not fictional political intrigue about medieval kingdoms, betrayals, and demonic stones that possess people. I've never seen anyone whine about that.


Good news, Yasumi Matsuno was very clear in pointing out that his games are based off of real-world politics! Tactics Ogre's complicated stories of medieval kingdoms and betrayals among myriad ethnic groups was inspired by the then-current Yugoslavian War and the Bosnian Genocide. Hell, he just went on record confirming that Japan's social context was inspirational for FFT's creation in the '90s and drawing parallels with it today.

Like, the Crimson Shroud being spoiler[effectively Great Value™ Mary Magdalene turned into a Lich after she was ritualistically executed because her existence was politically inconvenient to the then-current regime's religious dogma] isn't less valid because spoiler[Liches don't exist in reality].

arms1122 wrote:

That's doesn't matter if the politics is about Japan thats still politics and he shouldn't put politics on games including japanese politics also other countries have massive debt of course that gonna remind them of their own country situation right now especially United States that will remind other people on other countries about their owned country massive dept problem.


I mean, I'm not gonna be the one to tell Matsuno that he shouldn't have made one of the best and most-influential strategy role-playing games of all time Rolling Eyes But hey, if politics ain't your bag, Final Fantasy Tactics Advance exists, a game all about, as the protagonist literally says:

Marche wrote:

It's escapism! Can't you see? It's not healthy!
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AiddonValentine



Joined: 07 Aug 2006
Posts: 2959
PostPosted: Sat Jun 07, 2025 12:24 am Reply with quote
FinalVentCard wrote:

Good news, Yasumi Matsuno was very clear in pointing out that his games are based off of real-world politics! Tactics Ogre's complicated stories of medieval kingdoms and betrayals among myriad ethnic groups was inspired by the then-current Yugoslavian War and the Bosnian Genocide. Hell, he just went on record confirming that Japan's social context was inspirational for FFT's creation in the '90s and drawing parallels with it today.

Like, the Crimson Shroud being spoiler[effectively Great Value™ Mary Magdalene turned into a Lich after she was ritualistically executed because her existence was politically inconvenient to the then-current regime's religious dogma] isn't less valid because spoiler[Liches don't exist in reality].


I was gonna say, you'd have to ignore the entirety of Matsuno's entire history, both personal and artistically, to believe he's not talking about real world politics, including outside Japan. FFT was based off the War of the Roses, one of the bloodiest civil wars in English history. Matsuno even talked about how it was based off his own experience being new at Squaresoft (basically a commoner) and contrasting against the old mainstays (who were basically nobles). You could even read characters like Wiegraf, ostensibly a working class man fighting against injustice, as a guy who falls to red-brown alliance because he's so caught up in his crusade he literally sells his soul to the devil and forgets whatever idealism he once had. Metaphor exists for a reason
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