Forum - View topicNEWS: Bloomberg: Sony Interactive Entertainment to Stop Releasing PS5 Games on PC
|
Goto page 1, 2 Next Note: this is the discussion thread for this article |
| Author | Message | |||
|---|---|---|---|---|
|
PilotPayback
Posts: 137 |
||||
|
if i'm honest, its not surprising, but it is disappointing...
the fact that spider-man 2 barely had any marketing for its pc version (and the fact that it wasn't as good as both spider-man remastered and even miles morales) also probably signaled a shift. it also didn't help that sony shot themselves in the foot by doing what i call, "the sony dance" where they mandated psn accounts which blocked games in regions which also probably kneecapped sales. i have been interested in saros, so probably will play that on ps5, but still. and i guess if it gives people a reason to buy a ps5, then maybe it's helping...but - and this is me breaking character and being honest - i genuinely don't think suddenly going back to what they used to do will suddenly increase ps5 sales... especially since we all know sony's current priority is the live service train and most of those games are going to be across both ps5 and pc (like, gonna be honest, i haven't heard a single person talk about 4loop since its announcement...like actually...). |
||||
|
Fireminer
Posts: 31 |
||||
There is a story that Sony Interactive Entertainment has just increased the starting salary of the newly-graduated in an effort to increase hiring. And honestly, after the colossal failure that is Concord, you'd think some people at Sony would've had been scared by live-service games. Crossing fingers that there will be, if not a pivot, then at least a greater emphasis on single-player games. Anyway, this news makes sense if you look at the macro-economy. The money market can only get tighter from now on, what with the interest rate hikes, increasing scrutiny from the banks and everyone pumping money into the oil and precious metal markets. Not to mention the looming specter of the next recession. People are even doubting if the traditional game market is still recession-proof! It's high time for Sony to rationalize their products, shore up their platforms and reinforce their ecosystem to guarantee the company is going to survive the upcoming storm. And, while PC gaming has become a viable low- to mid-budget option, the increasing cost of PC parts presents an opportunity for Sony to gain back some of the lost ground. They need to not just increase the PS5's value proposition but also hurry up and release whatever handheld PlayStation they've been planning. It's now or never. Sony at their heart are still a hardware company. They will protect their platforms at the end of the day. And they can't afford to continue this half-hearted push for PC releases either. Just look at how bad Microsoft is managing the Xbox brand! |
||||
|
Bonham
Posts: 439 Location: NYC |
||||
|
Dreams of PC ports for games like Demon's Souls, Bloodborne, Gravity Rush, etc. are now dead. Really sucks that they couldn't have come out before this strategy reversal.
They will have to balance that with increasing costs for producing their own console. This AI bubble is negatively affecting so, so many parts of the economy across the world, and while Sony could want to sell a "simpler" package for gaming since Microsoft is content to mismanage Xbox, they also aren't going to be immune from the economic hardships that you take note of. |
||||
|
thekingsdinner
Posts: 1172 Location: Geertruidenberg, Netherlands |
||||
|
This really sucks... I was looking forward to Saros, even if it meant waiting a year or two for a port. Returnal on PC played so smoothly (at least for me, I've heard mixed things performance wise) and was really fun to play with keyboard & mouse.
I get why they're doing this from a business perspective, but eh, I'm not getting a PS5. I simply don't want one. |
||||
|
Glordit
Posts: 1183 |
||||
Bloodborne not coming to PC was Miyazaki's choice because they want creative control of their own product and have turned down multiple offers to bring it to PC. If it comes to PC, they want to be in control of the port. -- The next XBOX is basically a PC with multiple storefronts on it so, they are now done doing console exclusivity it seems. Helps to sell your product everywhere instead of relying on a console to do it. The PS5 is a hard sell for me, with games being $80+ and I'm struggling to think of any actual PS5 exclusive titles besides the new Wolverine game, which is months away. |
||||
|
mdo7
Posts: 8226 Location: Katy, Texas, USA |
||||
|
I heard about that via my social media and other ways I get my gaming news, I wonder if this will affect any possible Sony's 1st party titles that are going to get release on Xbox Series X/S and Nintendo Switch 2 given that LEGO Horizon Adventures and Patapon 1 and 2 remixed (which was a Sony's 1st party titles itself) was released on Switch. I want to remind you that the PS5 has already gotten Gears of War 1: Reloaded and going to get the Halo 1 remake, so seeing PS5 games not getting a PC release is scaring some Xbox X/S and Switch 2 owners if they will never see Sony's 1st party games on those consoles.
|
||||
|
MarshalBanana
Posts: 5731 |
||||
|
Well, it's never made any sense why a company who makes game consoles, would put its games on systems it doesn't sell. It would be like Nintendo putting its games on other systems. Why would anyone bother buying a Switch.
|
||||
|
AiddonValentine
Posts: 2947 |
||||
|
Another thing Schreier brings up
Not surprising, that's what's been the truth since the beginning of the industry. Complain all you want, but that's the boring, but practical version of doing business in the gaming industry. I also can't help but feel this is a consequence of the RAMpocalypse going on that's affecting component prices. Sony is feeling the squeeze, but that's gonna hit the PC market the worst |
||||
|
jdnation
Posts: 2499 |
||||
|
Sony's #1 priority is to protect their 30% cut of all 3rd party games / DLC / microtransactions, and PS+ Subscriptions to play online.
Those cuts and subscription revenue can only be made if people buy a PlayStation and buy 3rd party games etc on PlayStation discs and on the PSN Store. Sony's cut and subscription revenue is threatened by the growth of PC, pre-built PC boxes and PC handhelds etc. that makes PC more like consoles. If you can get PlayStation games on PC alongside everything else, that is more enticing to potential buyers. Costs of PC parts are rising, but so are console parts. The danger would be if parts cost so much that cheaper lower spec PC boxes are more enticing to the mass market than a PS6 and casual people don't mind playing Spider-Man 3 at 30 fps without ray tracing at 1080p. Even if consoles are cheaper due to mass manufacturing scale, looking long term, Sony is at risk of subsidizing lower cost consoles sold at a loss, which means more reliance on first and 3rd party game sales, and first party is a biggger cut than third. As games have longer dev cycles, there are fewer games from 1st and 3rd parties to make revenue from. The supply for revenue is diminishing. Longer dev cycles and additional dev costs mean profits are decreasing even with increased revenue. Sony tried a few PC ports of 1st party single player titles because: - They were developing cross-gen and porting PS4 games as PS5 upgrades/Remakes anyway. - They wanted to test markets like PC with late ports to increase revenue. - They wanted PC gamers to get PSN accounts for metrics/data on their buying/playing habits. - They were hoping to entice PC gamers to switch to buying a PS5 for the sequels to these ports. Results: - Following the initial novelty of PlayStation games on PC, sales of 1st party single player games diminished significantly with each new release. - Competition from cheaper games and greater selection over Steam was a significant factor. - PC gamers overwhelmingly chose Sony's GAAS over single player. - PC gamers rejected PSN accounts, which also limited sales to only certain regions. - The initiative to get PC gamers to buy a PS5 went nowhere. - Steam took a 30% cut from PlayStation games. - Third parties like Capcom now boasting that 50% of sales for Resident Evil 9 were on PC is not welcome news for Sony, where traditionally these games were stronger on consoles, now leaving Sony splitting the other 50% with Xbox and Switch 2. Sony sees PC as their biggest threat. Keeping their 1st party single player titles only on their console is a defensive move to protect their business as a platform which is more important than minor increased revenue from PC ports - aka - Selling more copies of Resident Evil 9s Resident Evil 10s Resident Evil Remakes on PlayStation and taking a cut is FAR more important than the miniscule revenue a PC port of Yotei would bring in by comparison. Yotei is more valuable if it incentivises someone to buy a PS5 as an exclusive, and then that person buys all of the Resident Evils for their PS5 instead of PC. |
||||
|
Dark Mac
Posts: 345 |
||||
Sony has already cancelled half the live service games they were working on |
||||
|
BadNewsBlues
Posts: 7195 |
||||
I mean in either case Nintendo and Sony would be making money it’s just one of the two options allows them to keep more of the money rather than splitting it multiple different ways with all the different storefronts that PCs have. |
||||
|
Bonham
Posts: 439 Location: NYC |
||||
I'm aware of that. I'm saying that the prospect of Bloodborne (remaster, remake, whatever) ever coming to PC has been killed off, short of a reversal or Sony actually selling the IP to From Software.
It also hurts attachment for many ongoing series when entries at least half a decade apart. Resident Evil saw numerous titles released over its first 10 years. A new IP nowadays would be lucky to see three, let alone four or more. |
||||
|
Purple Tentacle
Posts: 44 |
||||
|
I mean, yeah, exclusives are the only reason to buy a console. If they're all on PC then there's no reason to own a PlayStation anymore which is why I never got a PS5 since everything on it I wanted was on PC.
|
||||
|
Meexa
Posts: 328 |
||||
|
They will eventually come, you just have to wait EVEN longer.
|
||||
|
mdo7
Posts: 8226 Location: Katy, Texas, USA |
||||
I want to remind you that SNK had their own consoles back in the 90's (Neo-Geo consoles, and Neo-Geo CD), and yet they still released their games on competitor consoles (SNES, Genesis/Mega Drive, 3DO, etc...) despite they had their own consoles, and that was back in the 90's. |
||||
| All times are GMT - 5 Hours |
||
|
|
Powered by phpBB © 2001, 2005 phpBB Group
