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FishLion
Crazy Fangirl



Joined: 24 Jan 2024
Posts: 856
PostPosted: Fri May 16, 2025 1:02 pm Reply with quote
Glad to see you put effort into covering VNs and Otome games. I love them but they can be intimidating to get into if you haven't already been familiar with the story another way. Seeing other people's thoughts is one of my favorite ways to hype myself up and actually try them!

Then once I try them I always like them, go figure.
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b-dragon



Joined: 21 Apr 2021
Posts: 626
PostPosted: Fri May 16, 2025 1:30 pm Reply with quote
City of the Wolves is...unfortunate. It in some ways feels tailor made to address complaints that modern fighting games are "dumbed down" from yesteryear, what with its many different systems and mechanics. But between some really odd advertising choices, the guest characters (Ganacci, at least, seems to have won many over,) and maybe even betas that didn't really wow people (and I hate saying that, as I am all in favor of beta tests on principle,) I'm just not sure it set itself up for success. And as someone who watches tournaments for these games, and was seeing the same 3 character all the time in those early events...that didn't bring much confidence in character variety/viability.
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Blue Senpai



Joined: 30 Aug 2023
Posts: 52
PostPosted: Fri May 16, 2025 1:49 pm Reply with quote
I think you forgot to include the PS4 version of City of the Wolves in the numbers. The PS5 version sold 6302 in the first two weeks while the PS4 version sold 2,599 the first week and failed to chart the second week. So it sold 8901 in the first two weeks physically in Japan based on those numbers. I'm not sure what numbers people were expecting given Fatal Fury is a niche within a niche (SNK) within a niche (fighting games as a whole). There's a reason the series has been dead for 25 years.

For all the grifting people tried to do on the guest character announcements the actual fanbase who plays games has been enjoying playing as Ronaldo and Ganacci. I doubt any of that stuff had anything to do with it not being some mainstream smash success that no reasonable person expected it to be. If anything it would have gotten a few more sales from people who only know those guys and nothing about this series.
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FireChick
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Joined: 26 Mar 2006
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Location: United States
PostPosted: Fri May 16, 2025 1:53 pm Reply with quote
On the subject of otome games, do yourself a favor and play Jack Jeanne. It's a fantastic otoge made by Sui Ishida of Tokyo Ghoul fame about a girl who goes to an all-boys theater school. It has amazing art, a strong cast of characters, and a great soundtrack to boot! Very Happy
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Princess_Irene
ANN Associate Editor


Joined: 16 Dec 2008
Posts: 2808
Location: The castle beyond the Goblin City
PostPosted: Fri May 16, 2025 2:03 pm Reply with quote
FishLion wrote:
Glad to see you put effort into covering VNs and Otome games. I love them but they can be intimidating to get into if you haven't already been familiar with the story another way. Seeing other people's thoughts is one of my favorite ways to hype myself up and actually try them!

Then once I try them I always like them, go figure.


I can definitely recommend Nightshade, although my all-time favorite is Psychedelica of the Black Butterfly. It's incredibly well thought out and put together.
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FinalVentCard
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Joined: 28 Oct 2018
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PostPosted: Fri May 16, 2025 2:14 pm Reply with quote
Blue Senpai wrote:
I think you forgot to include the PS4 version of City of the Wolves in the numbers.


I didn't "forget" anything, the numbers I threw out were straight from Famitsu's own record keeping. Thanks Wink
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FishLion
Crazy Fangirl



Joined: 24 Jan 2024
Posts: 856
PostPosted: Fri May 16, 2025 2:55 pm Reply with quote
Princess_Irene wrote:
FishLion wrote:
Glad to see you put effort into covering VNs and Otome games. I love them but they can be intimidating to get into if you haven't already been familiar with the story another way. Seeing other people's thoughts is one of my favorite ways to hype myself up and actually try them!

Then once I try them I always like them, go figure.


I can definitely recommend Nightshade, although my all-time favorite is Psychedelica of the Black Butterfly. It's incredibly well thought out and put together.


Shocked I actually bought that one about recently because it looked so gorgeous and have been trying to work myself up to playing it! If that is really one of your faves I will need to stop procrastinating and give it a try, I am glad to hear the substance is as well put together as the visual elements I saw are

@FireChick
I will also take a look at that one, I haven't even heard about that one before but I love a story about a girl in a boys' school!
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AiddonValentine



Joined: 07 Aug 2006
Posts: 2945
PostPosted: Fri May 16, 2025 3:33 pm Reply with quote
FinalVentCard wrote:

I didn't "forget" anything, the numbers I threw out were straight from Famitsu's own record keeping. Thanks Wink


Add that to the pile of "Oof!" Truth be told, a lot of this was clearly SNK going "We're not gonna have a chance at this again, so might as well go for it" and just used the owner's money to make the game they had on their minds after decades of leaving Mark of the Wolves on a cliffhanger. Definitely seeing them leave the Latin American base in the cold was not good. As said, it's also part of a larger reality sinking in with the industry after years of people getting used to relatively cheap entertainment.

As for the other tidbits, Virtua Fighter coming to the Switch 2 is nice (also, gotta give props for mentioning Leprechaun). Also not surprised the latest KH mobile game got canned because apparently SqEx is cutting back on the amount of projects released. In the meantime, gonna look at the recently unveiled Western release of Persona: Phantom X with its gyaru Bayonetta (RIP, Atsuko Tanaka)
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BadNewsBlues



Joined: 21 Sep 2014
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PostPosted: Fri May 16, 2025 4:37 pm Reply with quote
Blue Senpai wrote:
For all the grifting people tried to do on the guest character announcements the actual fanbase who plays games has been enjoying playing as Ronaldo and Ganacci.


What grifting?

As a vividly recall there was some weird complaining about SNK toning down Mai’s appearance by putting her in less revealing Biker outfit…..never mind B.Jennet still wearing her same outfit with some “new” enhancement the character didn’t even have in KoFXIV. And let’s be real here even if there are players enjoying Ronaldo and Gnacci their inclusions will never not be questionable and nonsensical.
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Lord Geo



Joined: 18 Sep 2005
Posts: 2997
Location: North Brunswick, New Jersey
PostPosted: Fri May 16, 2025 5:00 pm Reply with quote
BadNewsBlues wrote:
never mind B.Jennet still wearing her same outfit with some “new” enhancement the character didn’t even have in KoFXIV.


To be fair, they're not the same B. Jenet. KOF has always taken place in a separate universe from the "main" SNK universe, so the B. Jenet in KOF XIV & XV is eternally based on her appearance in Mark of the Wolves, while the B. Jenet in City of the Wolves is naturally older & more "mature", hence the "new enhancement". It's similar to how, after only two games, Terry reverted back to his OG outfit officially, with his MOTW bomber jacket only becoming an alternate skin, essentially.

SNK has always been good on making sure KOF reflects its own universe when compared to other series they have.
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snake-eyes



Joined: 07 Mar 2007
Posts: 205
PostPosted: Fri May 16, 2025 7:11 pm Reply with quote
The New Fatal Fury City Of The Wolves has something I cannot stand. A Forced Training Mode. It is a pet peeve of mine. The whole point of a game is to play it. I am not good at these training modes. I gave the game to a friend
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FilthyCasual



Joined: 01 Jun 2015
Posts: 2715
PostPosted: Fri May 16, 2025 8:19 pm Reply with quote
FireChick wrote:
On the subject of otome games, do yourself a favor and play Jack Jeanne. It's a fantastic otoge made by Sui Ishida of Tokyo Ghoul fame about a girl who goes to an all-boys theater school. It has amazing art, a strong cast of characters, and a great soundtrack to boot! :D

The manga oneshot for this was very interesting.
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Silver Kirin



Joined: 09 Aug 2018
Posts: 1759
PostPosted: Fri May 16, 2025 8:47 pm Reply with quote
I have to admit I'm a bit disappointed by City of the Wolves' sales, but I'm not too surprised either, Fatal Fury is a niche title, in a niche series, in a genre which is not as popular with casual audiences outside of more established series, not to mention that the official physical sales numbers that we have come from Japan, were the PlayStation brand has lost a huge percentage of the market. Not saying that a hypothetical Switch 2 port will solve things in Japan, but it seems SNK was marketing the game for international audiences.
Regardless of SNK's current state, at least I'm glad that the game came out after almost 26 years of the last Fatal Fury and that most fighting game fans have enjoyed it. Despite the insistence that we were living a fighting game renaissance, the current state of the genre seems more divisive than anything, Street Fighter 6 updates have been quite slow, Tekken 8 is now being widely criticized, Mortal Kombat 1 won't received any new updates and despite the fact that Guilty Gear had a huge sucess with Strive some years ago and the game still receives updates, ArcSys got hacked and very important information was leaked, not to mention that it seems nobody is talking about GG's recent anime adaptation, Dual Rulers.
Regarding the part mentioning SNK's popularity in Latin America, well, as someone who lived there, I'd say that while SNK's games were found in various arcades, though its prevalence depended on the region. Not to mention that a huge majority of Neo Geo games in LatAm were pirated, alongside ports on home consoles, heck, there's a meme that most Mexicans only play the Magic Plus hack of KOF 2002. Even SNK developers admited that Fatal Fury appeals more to people in U.S., while KOF is more popular in Latin America, I think that's a huge reason why City of the Wolves was dubbed into English, not that Japanese video games tend to be dubbed into Neutral Spanish aside from Nintendo games, and Final Fantasy XVI for some reason (despite that FF is not that popular in LatAm), to be fair, dubbing a game into multiple languages is expensive, Mortal Kombat is the only major fighting game that has received a high quality Neutral Spanish dub. Sidenote, I find it kind of funny that despite SNK's games popularity in Latin America and the popularity of anime itself in the same region, none of the anime based on SNK games like Fatal Fury have been dubbed for the Latin American market, despite the fact that the anime and animations for other fighting games like Street Fighter, Tekken, Virtua Fighter and Mortal Kombat did received dubs into Spanish and Portuguese, and that's one thing that's something that tends to irritate me when talking about SNK's popularity in Latin America, because it always seems like people in the U.S. and other countries don't know that other fighting games are as huge in Latin America, Street Fighter is very popular as well, Tekken was a mainstay of every modded PlayStation console and Mortal Kombat was and still is huge, and that's another reason why Fatal Fury is having so much trouble, the competition is huge worldwide.
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FinalVentCard
ANN Reviewer


Joined: 28 Oct 2018
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PostPosted: Fri May 16, 2025 9:12 pm Reply with quote
BadNewsBlues wrote:
Blue Senpai wrote:
For all the grifting people tried to do on the guest character announcements the actual fanbase who plays games has been enjoying playing as Ronaldo and Ganacci.


What grifting?

As a vividly recall there was some weird complaining about SNK toning down Mai’s appearance by putting her in less revealing Biker outfit…..never mind B.Jennet still wearing her same outfit with some “new” enhancement the character didn’t even have in KoFXIV. And let’s be real here even if there are players enjoying Ronaldo and Gnacci their inclusions will never not be questionable and nonsensical.


Yeah, hand-waiving the nepo-cameos is especially weird considering the years' worth of people that gamers have decided to get really weird about in game development purely by virtue of being associated with a game. Even if they didn't have the circumstances they had, the addition of two real-life figures who otherwise have no attachment or connection to the SNK fandom as characters in the starting roster for the game when longtime fans had been anticipating the return of countless other faves like Jubei or Duck King (who is also a DJ) feels really wrong. Like, Ronaldo as a DLC character likely wouldn't have rankled feathers as much as him being in the roster from Day 1. You can't even make the joke that Ronaldo stole Team American Sports' invitation because Ronaldo doesn't even have an arcade mode yet.

Silver Kirin wrote:
Despite the insistence that we were living a fighting game renaissance, the current state of the genre seems more divisive than anything, Street Fighter 6 updates have been quite slow, Tekken 8 is now being widely criticized, Mortal Kombat 1 won't received any new updates and despite the fact that Guilty Gear had a huge sucess with Strive some years ago and the game still receives updates, ArcSys got hacked and very important information was leaked, not to mention that it seems nobody is talking about GG's recent anime adaptation, Dual Rulers.


I wouldn't worry too much about Street Fighter or Tekken. SF's updates might be slow, but people are still getting stuff. And people are thrilled to see Elena back. Tekken 8's recent patch really messed things up, but these things are temporary; sooner or later, the Tekken team will fix things and nobody will remember the outrage.

Mortal Kombat 1 being in the state its in makes sense, because MK as a game just doesn't have legs. I'm quoting someone else from Twitter, but while people buy Mortal Kombat, they play Street Fighter. Once you get past seeing the fatalities and joking over the goofy pop culture guest characters, there's not much else to MK (and it's not like the Kameo system did much for the folks who treat it as an actual fighting game). MK struggles hard under WB's ownership, especially with WB's new modus operandi of showing off all their IP all the time (two Evil Superman™ characters~!). But also, MK's been struggling ever since the 90s ended and folks got over people having their spines ripped out in video games. Its signature ultra-violence just... isn't a draw anymore, and it's not enough that MK only barely takes another step closer to being a good fighting game with each new game, especially not when actually good fighting games are out right now.

As for Guilty Gear, I find it hard to parse its popularity because I see so much fanart for it everywhere. People love Bridget, people love May, people love Dizzy, people love Baiken and Jack-o and Testament. I dunno, maybe Lucy will help kick things up a bit? People loved Edgerunners.

FireChick wrote:
On the subject of otome games, do yourself a favor and play Jack Jeanne. It's a fantastic otoge made by Sui Ishida of Tokyo Ghoul fame about a girl who goes to an all-boys theater school. It has amazing art, a strong cast of characters, and a great soundtrack to boot! Very Happy


I did a quick google check and not only is the art amazing, but I'm impressed that it also features rhythm game elements! That's something I appreciate a lot about otome games, they do seem quick to try and add some manner of interesting simulation mechanic to the experience.
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v1cious



Joined: 31 Dec 2002
Posts: 6274
Location: Houston, TX
PostPosted: Fri May 16, 2025 9:46 pm Reply with quote
Quote:
SNK didn't seem happy having to put in either of those characters.


What's your source for this?
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