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NEWS: KanColle Franchise Confirms New TV Anime Series in Development


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MarthKoopa



Joined: 08 Apr 2012
Posts: 194
PostPosted: Sat Jan 05, 2019 12:41 am Reply with quote
Slacking off until Azur Lane came along and stole the boatgirl fanbase
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sirdano1



Joined: 06 Jul 2011
Posts: 158
PostPosted: Sat Jan 05, 2019 1:18 am Reply with quote
If Tenryuu isn't a main character it can go back into development Hell for all I care.
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Nachtwandler



Joined: 17 Mar 2014
Posts: 180
PostPosted: Sat Jan 05, 2019 1:52 am Reply with quote
sirdano1 wrote:
If Tenryuu isn't a main character it can go back into development Hell for all I care.


According to available info, Shigure is the new MC.
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WANNFH



Joined: 13 Mar 2011
Posts: 749
PostPosted: Sat Jan 05, 2019 3:01 am Reply with quote
MarthKoopa wrote:
Slacking off until Azur Lane came along and stole the boatgirl fanbase
Nay. The AL fad is already nosediving in Japan, and the one who's doing more job at stealing its fanbase is FGO.

Quote:
If Tenryuu isn't a main character it can go back into development Hell for all I care.
By leaked trailer it seems like they're going to Ten-Go theme with a little flashbacks, with only shipgirls that remained from late 1944 until the last days of Empire, and with Shigure and Yahagi as MC characters - so there will be not many popular characters (or the ones who was in the first season at all).
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CardamonPastel



Joined: 01 Oct 2016
Posts: 96
PostPosted: Sat Jan 05, 2019 4:52 am Reply with quote
MarthKoopa wrote:
Slacking off until Azur Lane came along and stole the boatgirl fanbase


Nah KanColle still has a pretty big fanbase even with Azur Lane around. Not as much in the west as far as I can tell but then again it was never really a big game here but definitely still so in Japan. People can like both.
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marshmallowpie



Joined: 22 Sep 2009
Posts: 145
Location: Nova Scotia, Canada
PostPosted: Sat Jan 05, 2019 8:09 am Reply with quote
A sequel is honestly something I completely forgot about, but I'm happy. Just wish someone would license the movie, but it feels pretty unlikely.
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SkyLETV34



Joined: 12 Feb 2018
Posts: 93
PostPosted: Sat Jan 05, 2019 11:03 am Reply with quote
WANNFH wrote:
MarthKoopa wrote:
Slacking off until Azur Lane came along and stole the boatgirl fanbase
Nay. The AL fad is already nosediving in Japan


Haha good joke :'D
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Blatch



Joined: 26 Sep 2013
Posts: 314
Location: Northeast U.S.
PostPosted: Sat Jan 05, 2019 12:18 pm Reply with quote
LOL, I forgot about the sequel season. At first, I thought the announcement would be a for a comedic chibi spin-off show.

I wonder if the long delay is to iron out the complaints people had about the first season, because some were pretty vocal about it.
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Luke's Yu-Gi-Oh! Channel



Joined: 11 Dec 2016
Posts: 83
Location: Australia
PostPosted: Sat Jan 05, 2019 9:21 pm Reply with quote
Good, I am happy to see this news.

I enjoyed the series I watched a few years back.
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Zapdos



Joined: 30 Oct 2012
Posts: 52
PostPosted: Sat Jan 05, 2019 10:21 pm Reply with quote
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WANNFH



Joined: 13 Mar 2011
Posts: 749
PostPosted: Sat Jan 05, 2019 11:43 pm Reply with quote
SkyLETV34 wrote:
Haha good joke :'D
Want more jokes? Here's the revenue of AL in Japan during the last 12 months.
Quote:
2018/01 - 1,39 billion yen
2018/02 - 1,07 billion yen
2018/03 - 507 million yen
2018/04 - 406 million yen
2018/05 - 354 million yen
2018/06 - 742 million yen (Armored Trooper VOTOMS collab)
2018/07 - 441 million yen
2018/08 - 298 million yen
2018/09 - 841 million yen (1st Anniversary and anime announcement)
2018/10 - 317 million yen
2018/11 - 148 million yen (Utawarerumono collab)
2018/12 - 456 million yen (Christmas/New Year campaign)
Also, I don't even say about near double decrease of doujin circles between the C94 and C95, when KC circles decreased twice less than it's number.
Quote:
Azur Lane gain 6 million players in Japan within 1 year of it's debut
6 million downloads ≠ 6 million players, by the way. Rerolling is the thing in gacha games.


Last edited by WANNFH on Sun Jan 06, 2019 12:03 am; edited 8 times in total
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dragonmastr



Joined: 09 Feb 2012
Posts: 124
PostPosted: Sat Jan 05, 2019 11:44 pm Reply with quote
About time. Need more Yamato.
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neozxtc



Joined: 25 Jun 2015
Posts: 23
PostPosted: Sun Jan 06, 2019 3:45 am Reply with quote
KanColle Anime Season 2 Trailer (LEAKED)

https://www.youtube.com/watch?v=7oZ7-rKJy0A

KanColle Breaking News:

KanColle Anime Season 2 featuring the Nishimura Fleet announced for release!

The Animation Studio is Studio Engi.

Trailer was shown at the end of the KanColle JAZZ 2019 Concert!
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Zapdos



Joined: 30 Oct 2012
Posts: 52
PostPosted: Sun Jan 06, 2019 4:37 am Reply with quote
WANNFH wrote:
SkyLETV34 wrote:
Haha good joke :'D
Want more jokes? Here's the revenue of AL in Japan during the last 12 months.
Quote:
2018/01 - 1,39 billion yen
2018/02 - 1,07 billion yen
2018/03 - 507 million yen
2018/04 - 406 million yen
2018/05 - 354 million yen
2018/06 - 742 million yen (Armored Trooper VOTOMS collab)
2018/07 - 441 million yen
2018/08 - 298 million yen
2018/09 - 841 million yen (1st Anniversary and anime announcement)
2018/10 - 317 million yen
2018/11 - 148 million yen (Utawarerumono collab)
2018/12 - 456 million yen (Christmas/New Year campaign)
Also, I don't even say about near double decrease of doujin circles between the C94 and C95, when KC circles decreased twice less than it's number.
Quote:
Azur Lane gain 6 million players in Japan within 1 year of it's debut
6 million downloads ≠ 6 million players, by the way. Rerolling is the thing in gacha games.

Indeed. It’s 5 million players with 6 million download within 1 year while KanColle need 2 years to get 3 million.
animenewsnetwork.com/news/2018-09-14/compile-heart-reveals-azur-lane-crosswave-ps4-action-game/.136790
Source for the Azur Lane revenue? What about KanColle revenue? KanColle has been around longer and has finish airing anime so it’s given it will have more doujin and still overall larger popularity.


Last edited by Zapdos on Sun Jan 06, 2019 9:01 am; edited 1 time in total
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VPedge



Joined: 11 Oct 2012
Posts: 56
PostPosted: Sun Jan 06, 2019 5:57 am Reply with quote
WANNFH wrote:
SkyLETV34 wrote:
Haha good joke :'D
Want more jokes? Here's the revenue of AL in Japan during the last 12 months.
Quote:
2018/01 - 1,39 billion yen
2018/02 - 1,07 billion yen
2018/03 - 507 million yen
2018/04 - 406 million yen
2018/05 - 354 million yen
2018/06 - 742 million yen (Armored Trooper VOTOMS collab)
2018/07 - 441 million yen
2018/08 - 298 million yen
2018/09 - 841 million yen (1st Anniversary and anime announcement)
2018/10 - 317 million yen
2018/11 - 148 million yen (Utawarerumono collab)
2018/12 - 456 million yen (Christmas/New Year campaign)
Also, I don't even say about near double decrease of doujin circles between the C94 and C95, when KC circles decreased twice less than it's number.
Quote:
Azur Lane gain 6 million players in Japan within 1 year of it's debut
6 million downloads ≠ 6 million players, by the way. Rerolling is the thing in gacha games.


you littreally just posted an increase in the last one there its almost like a mobage has low gain when events may or may not be running. Also its pretty much a silly idea to reroll in a game live that given how f2p friendly it is.

Side note hella amusing always seeing doujin numbers come up like thats some concrete number as a mobage being good by ths logic GBF should be dead given how low its always in the list but we all know that is pretty incorrect
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