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Latest Metal Gear Solid V: Ground Zeroes Video Goes Behind-the-Scenes

posted on by Lynzee Loveridge
Video shows game creation with computer graphic design and motion capture

The official Konami YouTube channel posted a behind-the-scenes look at Hideo Kojima's Metal Gear Solid V: Ground Zeroes game on Thursday. The video shows how previously revealed cutscenes were created using computer graphic design and motion capture technology.

Ground Zeroes shipped in North America, Japan, Europe, Australia and New Zealand last month.

Metal Gear Solid V consists of two separate games: Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain. Metal Gear Solid V: Ground Zeroes provides the backstory behind the events in Metal Gear Solid V: The Phantom Pain.

Kiefer Sutherland plays the role of Snake in the games produced and directed by Hideo Kojima. Yoji Shinkawa serves as character and mechanical designer, Hideki Sasaki as CG art director, Junji Tago as technical director, and Masayuki Suzuki as lighting artist.

Metal Gear Solid V: Ground Zeroes features open-world gameplay supported by Kojima Productions' new FOX Engine. Players can decide between an overt or stealthy approach to missions.

Metal Gear Solid V: The Phantom Pain features Snake after he wakes up from a nine-year coma. Snake has lost a lot of his abilities, and must crawl through a hospital to escape.


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