Azur Lane Franchise Gets New Console Spinoff Game, Gridman/Dynazenon Collaboration
posted on by Egan Loo
The "Azur Lane 4th Anniversary Live Stream" announced on Sunday that a new spinoff game project inspired by Shanghai Manjuu and Xiamen Yongshi's Azur Lane smartphone game is launching. (The announcement describes the spinoff game as a "consumer game" — the Japanese classification for games for consoles or portable game systems, as opposed to PCs or phones.) The announcement did not specify the spinoff's release platform or window.
In the original game for iOS and Android devices, players collect early 20th century warships from various countries and use fleets of six ships to battle enemies. Shanghai Manjuu and Xiamen Yongshi developed the game, and bilibili released it in China in May 2017. Shanghai Yostar released the game in Japan in September 2017. Yostar released an English version of the game in May 2019.
Yostar describes the game:
Azur Lane features an interactive combat system that combines the best of strategy and 2D shooter games. Players must command a flotilla, divided into two parts: the Vanguard Fleet and the Main Fleet. While the Vanguard is responsible for striking and clearing operations, the Main Fleet must focus on fire support and dealing damage to enemy ships. Strategy is key, and players must build their fleets carefully to succeed on the high seas. Players can strengthen their fleets from the base via the Academy and Dorms, where they can earn experience points, buy items from the shop, or improve their skills in the Classroom.
Sunday's live stream also announced that Tsuchii's Azur Lane Queen's Orders manga is getting "animated footage." The announcement did not specify the format, length, or production studio for the animated footage.