Forum - View topic
INTEREST: ufotable Offers Free Demon Slayer: Kimetsu no Yaiba Board Game for Download




Note: this is the discussion thread for this article

Anime News Network Forum Index -> Site-related -> Talkback
View previous topic :: View next topic  
Author Message
gilnokoibito



Joined: 17 Aug 2010
Posts: 100
PostPosted: Mon Dec 28, 2020 11:10 pm Reply with quote
It seems someone translating it should be okay, right? If so, any takers? Cause I wanna play!
Back to top
View user's profile Send private message
HoshizoranoUtage



Joined: 20 Jul 2020
Posts: 5
PostPosted: Thu Dec 31, 2020 5:36 pm Reply with quote
gilnokoibito wrote:
It seems someone translating it should be okay, right? If so, any takers? Cause I wanna play!


Hmm...I can give it a try. Note that it's been a while since I saw the anime, and I haven't been keeping up with the English fandom for it, so I might translate some terms differently.

First page instructions:

How to make the playing die:
1. Cut on the solid lines.
2. Fold on the dotted lines.
3. Put glue on the white tabs.
4. Put it together and you're done.

How to make the player pieces:
1. Cut on the solid lines.
2. Fold on the dotted lines in the order of 1-> 2.
3. Put glue on the white tabs.
4. Put it together and you're done.

Page 2:

Title: The Taishou Demon-slaying Squad Board Game - Butterfly Mansion Edition.

Squares:

(Square with Nezuko and Tanjiro) Start

1: (Dialogue: Sorry for being so weak...) Rest for one turn.

2: Your limbs have turned into spider legs and you can't move. Rest for one turn. (Dialogue: But I drank the medicine!)

3: You are able to meet with Shinobu and feel energized. Move forward three spaces.

4: Reflexes training with Aoi. Wait here until you roll 2, 4, or 6.

5: You're exhausted from training. Go back two spaces.

6: Murata comes to visit. Move forward one space.

7: You're ecstatic at the prospect of training with girls.

8: The girls don't like you. Go back 5 spaces.

9: Play tag with Aoi. Wait here until you roll 1, 3, or 5.

10: Stretching with Kiyo, Sumi, and Naho. Rest one turn.

11: Training with Kanao. Wait here until you roll 2 , 3 or 4.

12: Leave because the training is too hard. Rest for three turns.

13: Play to your heart's content in the nearby mountains.

14: You eat on the sly and gain tons of weight. Go back one space. (Dialogue: These manjuu buns are so good!)

15: You break a window and get scolded by Shinobu. Rest here one turn.

16: Talk with Shinobu on the roof. Move forward one space.

17: Look after Nezuko. After she feels newly energized, move forward two spaces.

18: You learn how to break a gourd. Move forward three spaces.

19: Get attacked at the steel mound. If you rolled 1, 2, or 3, switch places with the player in the lead. If 4, 5 or 6, switch with the player who is most behind.

20: Calm Kanamori down. Move back three spaces. (Dialogue: You darn brat!)

21: Battle with Kanao. Don't move forward until you roll 3 or 6. (Sign: Stop)

22: Chat with Nezuko. Rest here one turn.

23: Stop. Roll the die twice and if the combined result adds up to anything but 4, don't go on. Go to the Infinite Fortress.

24: Butterfly Mansion.

25: You break a window and get scolded. If it's your first time, rest for one turn. If it's your second time, rest for two turns.

26: Message from a crow: Prepare for departure. Move forward two spaces.

27: Coin battle. If you rolled 1, 3 or 5, switch places with the player most in the lead. If 2, 4, or 6 switch places with the player most behind.

28: Say goodbye to everyone. Rest here for one turn.

29: Tomioka pays you a visit. If you rolled 1 or 6, move forward 3. If 2, 3, 4, or 5, go back 5 spaces.

30: You are captured near the steel mound. Go back six spaces.

31: Accidentally slam into Genya. Move back to Start.

(In big red text with a picture of the three main characters strolling) Finish. (Dialogue: On to our next mission.)


On the bottom of the page:

Infinite Fortress
:
Only move forward one space at a time.

Space 1: If you rolled 1, escape and return to the Butterfly Mansion. (Dialogue: Ahhh!)

Space 2: If you rolled 2, escape and return to the Butterfly Mansion. (Dialogue: Ahhh!)

Space 3: If you rolled 3, escape and return to the Butterfly Mansion. (Dialogue: Ahhh!)

Space 4: If you rolled 4, escape and return to the Butterfly Mansion. (Dialogue: !?)

Space 5: If you rolled 5, escape and return to the Butterfly Mansion. (Dialogue: So enchanting...)

Space 6: If you rolled 1, escape and return to the Butterfly Mansion. (Dialogue: I like it.)

Space 7: You finally escape. Return to the Butterfly Mansion.

--------

Hope that helps! Feel free to repost this somewhere else if you know other people who might like to play it.
Back to top
View user's profile Send private message
Display posts from previous:   
Reply to topic    Anime News Network Forum Index -> Site-related -> Talkback All times are GMT - 5 Hours
Page 1 of 1

 


Powered by phpBB © 2001, 2005 phpBB Group