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NEWS: Sword Art Online: Lost Song Localized in English for Asia




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Kadmos1



Joined: 08 May 2014
Posts: 13584
Location: In Phoenix but has an 85308 ZIP
PostPosted: Sat Oct 25, 2014 10:02 am Reply with quote
Well, at least there was an official Eng. release at all.
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Blanchimont



Joined: 25 Feb 2012
Posts: 3486
Location: Finland
PostPosted: Sat Oct 25, 2014 10:17 am Reply with quote
PS3 and Vita games are by default region-free. (albeit there IS an option for publishers to restrict a game, that option is rarely used...)

So if this receives a physical release, does it really matter if it's meant for Asia? You'd still be able to play it.

For a download-only release and possible dlcs it would be a bit more problematic as you'd need to tie the account on your console to that region.
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acetatsujin



Joined: 09 Jan 2008
Posts: 208
PostPosted: Sat Oct 25, 2014 11:00 am Reply with quote
Was Infinite Moments ever released in English? I have Hallow Fragments on PS Vita in English.
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Asrialys



Joined: 12 Dec 2006
Posts: 1164
PostPosted: Sat Oct 25, 2014 11:02 am Reply with quote
acetatsujin wrote:
Was Infinite Moments ever released in English? I have Hallow Fragments on PS Vita in English.

I believe Infinity Moment is supposed to be part of Hollow Fragment.
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Nerroth



Joined: 22 Oct 2012
Posts: 49
Location: Ontario, Canada
PostPosted: Sat Oct 25, 2014 11:19 am Reply with quote
Just to note about the bottom of the article: Vol. 576 of Dengeki PlayStation has come and gone, while an interview with Kawahara Reki and Futami Yosuke (which may or may not have originally been included in that volume) has been posted online, along with some screenshots from the game.

Blanchimont wrote:
PS3 and Vita games are by default region-free. (albeit there IS an option for publishers to restrict a game, that option is rarely used...)


I remember the hubbub when the North American release of Persona 4 Arena was region-locked on PS3. That didn't go down well...

Quote:
So if this receives a physical release, does it really matter if it's meant for Asia? You'd still be able to play it.

For a download-only release and possible dlcs it would be a bit more problematic as you'd need to tie the account on your console to that region.


DLC aside, part of it is the wish to show support for the game's release in one's hoem territory. If everyone who doanloaded Hollow Freagment in North America and Europe had imported the Asian English version of the game instead, it would have made it much harder to convince Bandai Namco to release Lost Song (or other "niche" anime titles) domestically.

Asrialys wrote:
acetatsujin wrote:
Was Infinite Moments ever released in English? I have Hallow Fragments on PS Vita in English.

I believe Infinity Moment is supposed to be part of Hollow Fragment.


Effectively, the content from Infinity Moment was integrated into the new campaign in Hollow Fragment. (The Aincrad portion of HF is essentially from IM, while the Hollow Area is new to the Vita game.)

From what I gather, HF might introduce some of the Aincrad characters (or rather, the ones who weren't originally in the canon Aincrad arc, such as Leafa and Sinon) a bit earlier than in IM,
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SquadmemberRitsu



Joined: 26 Jan 2012
Posts: 1391
PostPosted: Sat Oct 25, 2014 11:48 am Reply with quote
So they've basically just given up completely on trying to sell the Vita with exclusives? Brilliant. Honestly with garbage like Killzone Mercenary and other poor man's versions of PS3 games that weren't all that good in the first place it's no surprise why the only people who buy the console are people like me who want the niche Japanese games like Persona 4 and Danganronpa. But I'm really baffled as to how Sony screwed up so bad at marketing such a great console to western audiences.

Even though I do have a fully functioning PS3 (Which I'm trying to get as much use out of possible in spite of the fact that I'll be getting an XBONE pretty soon) I'm probably getting this on Vita.

Also if Namco Bandai or whoever picks it up for a release here in Australia wants to widen the appeal more I think it would be really cool of them to do an English dub. If that's not possible I'd at least be satisfied with a physical release. Paying $60 for a game and not even getting a physical copy just feels weird to me.
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Spotlesseden



Joined: 09 Sep 2004
Posts: 3514
Location: earth
PostPosted: Sat Oct 25, 2014 12:05 pm Reply with quote
Hallow Fragment's English is kind of funny and have many grammar errors.
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SquadmemberRitsu



Joined: 26 Jan 2012
Posts: 1391
PostPosted: Sat Oct 25, 2014 12:30 pm Reply with quote
Spotlesseden wrote:
Hollow Fragment's English is kind of funny and has many grammar errors.
You're welcome.
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SilverTalon01



Joined: 02 Apr 2012
Posts: 2404
PostPosted: Sat Oct 25, 2014 12:44 pm Reply with quote
SquadmemberRitsu wrote:
So they've basically just given up completely on trying to sell the Vita with exclusives?


When did Bamco ever say they were dedicated to putting exclusives on the Vita to promote the system? That is Sony's job and unless they're paying for exclusivity, 3rd parties likely don't give a crap. You just see stuff like this on the Vita because it is a lot cheaper to develop for. Like the guy said though, if they want to sell it in the west, they're going to have to do a ps3 upscale because the psp and Vita never really stuck here... which is sad because thats why we're never getting Valkyria Chronicles 3.
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terminus24



Joined: 19 Jun 2011
Posts: 304
PostPosted: Sat Oct 25, 2014 6:07 pm Reply with quote
I'm just hoping that if this comes west, either this translation is good enough to use or it gets a new translation. Although after Hollow Fragment, I'm not really expecting either of those things to happen.
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razisgosu



Joined: 26 Sep 2012
Posts: 657
PostPosted: Sat Oct 25, 2014 11:48 pm Reply with quote
Hollow Fragment literally had no budget, since Hollow Fragment did well I'd expect a budget for this title.
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