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NEWS: Polygon Pictures Sets Up Company to Develop CG Models Using Unreal Engine




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Chiyosuke



Joined: 06 Oct 2003
Posts: 366
PostPosted: Sat Jan 13, 2018 9:07 am Reply with quote
Ok this this sounds kinda dope and could be especially handy for Polygon's parent companies (King Records and Kondansha) since both are deep in the anime realm
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Beatdigga



Joined: 26 Oct 2003
Posts: 4352
Location: New York
PostPosted: Sat Jan 13, 2018 9:59 am Reply with quote
So what Arc System Works is doing?

Cool.
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#854626



Joined: 04 Apr 2016
Posts: 171
PostPosted: Sat Jan 13, 2018 10:03 am Reply with quote
Ok good. Now just used the unreal engine for all your animated works for the rest of eternity, please and thank you.
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KH91



Joined: 17 May 2013
Posts: 6176
PostPosted: Sat Jan 13, 2018 3:41 pm Reply with quote
This is interesting. I wonder what will come from it.
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configspace



Joined: 16 Aug 2008
Posts: 3717
PostPosted: Sun Jan 14, 2018 2:50 am Reply with quote
Beatdigga wrote:
So what Arc System Works is doing?.

I would hope so. But I'm guessing not. It's most likely what they're currently doing already.

What Arcsys has done is uses some serious in-house tech and modeling techniques outside of UE combined with traditional animation to achieve that look in their games.
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