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wolf10
Joined: 23 Jan 2016
Posts: 994
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Posted: Thu Mar 05, 2026 3:38 pm |
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But wait, didn't this one come out... Oh, it's really been console-jailed that long now? My backlog is glaring at me, and I think I see teeth.
Now that it's on Steam and easier to track down, I might have to make this my cozy weekend game in the not too distant future. (So it doesn't eat me.)
| Quote: | | (The only one I've ever fully beaten is Forward to the Sky, and I'm still not sure how I managed that.) | Beating dojin-soft anything is kind of a high mark, though, because dojin games are typically playtested exclusively by passionate experts in the genre seeking to push themselves. Not to mention platformer fans are notorious masochists. Go you!
Your next assignment is the legendary ICO. It's basically the same thing but in 3D.
Last edited by wolf10 on Thu Mar 05, 2026 6:10 pm; edited 1 time in total
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harminia
Joined: 24 Aug 2015
Posts: 2221
Location: australia
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Posted: Thu Mar 05, 2026 4:50 pm |
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I played this game on Switch. It's a very charming game, and I want to play the... Well, not sequel but other game by the team sometime (I forget its name).
I don't recall find this game super hard in terms of just completing the levels, but it's finding the extra stuff that raises the difficulty. I recall it took me a few attempts to get 100%.
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Yttrbio
Joined: 09 Jun 2011
Posts: 3823
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Posted: Thu Mar 05, 2026 7:23 pm |
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The other one with this art style is The Cruel King and the Great Hero, but that's a very straightforward RPG (and a pretty dull and tedious one, at that). It feels a lot like an RPG to introduce the concept to young kids.
The platforming stuff has a lot more in common with htoL#NiQ: The Firefly Diary and A Rose in the Twilight, which also have something of a fairy tale aesthetic, but are more about the gap between the visual look and the dark content.
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pip25
Joined: 22 Sep 2017
Posts: 268
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Posted: Fri Mar 06, 2026 2:37 am |
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It seems we have come full circle with fairy tale subversions if they are now expected to be "unsettling".
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Yuvelir
Joined: 06 Jan 2015
Posts: 1698
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Posted: Mon Mar 09, 2026 5:28 am |
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I love NIS artsy games. They don't have the most exciting gameplay but the aesthetics and mood are always excelent.
The platforming problem was kind of funny because I'm sure these storybook games are meant to be very accesible to children, both in story and gameplay. Liar Princess' platforming is very simple and slow although I can see it becoming a problem when played with a keyboard, whereas Cruel King has a very simplistic approach with Paper Mario-like approach to numbers and scope (and to a degree aesthetics too), it is surprisingly long though.
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