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GAME: Xenoblade Chronicles: Definitive Edition Nintendo Switch 2 Edition




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ZelosZoidberg



Joined: 23 May 2018
Posts: 1072
PostPosted: Sat Jun 27, 2026 4:45 pm Reply with quote
*slaps hand on wall* You see SEGA!?! This is how you do it! If the VA's are willing to do it you should (and can) pay them! Yes there is age in the voice but we can still tell it's them and they are just as good if not better when they took the role!

I took the DLC for a quick spin drive and did the quick DLC quest and raced twice and that was it but mostly because I've already 100% the game.

I look forward to XC2 upgrade the most because as a first year monolith studios switch game it is rough! Yes they have the draw distance but the resolution and fps (both docked and handheld) bring the game down.

XC3 is actually fine but won't say no to it. I have not played Future Redeem yet mainly because I don't want the story to end but I will if it gets the update as well.
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whiskeyii



Joined: 29 May 2013
Posts: 2469
PostPosted: Sat Jun 27, 2026 5:09 pm Reply with quote
Jean-Karlo, please. Please. I need a reason to NOT buy the Switch 2 over here and I already have a hefty backlog of Switch 1 games over here and you’re just glazing one of my favorite games of all time and…

Man. I’m tempted to buy a physical copy of this at the very least and call it at that. Nintendo always winds up releasing “updated” versions of their consoles and I just don’t like double-dipping on consoles the way I do with games (I say as an OG member of Project Rainfall and a proud owner of the Wii version of Xenoblade.)

Also, please do a write-up about the original art style someday. I love them both, but I’m not brave enough to wade enough into yet more fandom discourse.
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Slop Slop no Mi



Joined: 27 Jan 2026
Posts: 55
PostPosted: Sat Jun 27, 2026 5:33 pm Reply with quote
Kind of sighing at the fact we're getting updated versions of 'definitive editions' now. That term means nothing does it? Media is always being added to and altered. Companies really need to understand that it's okay for things to end Media doesn't need to be perpetual. I played the original Xenoblade on the Wii back in the day. That's good enough for me. I don't need to buy it 3 more times.
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Top Gun



Joined: 28 Sep 2007
Posts: 5301
PostPosted: Sat Jun 27, 2026 7:16 pm Reply with quote
I don't really play JRPGs (or any RPGs in general, for that matter), but I'm extremely happy that I took a chance on buying Xenoblade ages ago. It took until getting the Switch version to actually sit down and play it, but it captivated me the whole way through. I don't have plans to buy a Switch 2 in the near future, but at the very least I need to sit down and start in on XC2.
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Glordit



Joined: 11 Sep 2020
Posts: 1197
PostPosted: Sun Jun 28, 2026 1:35 am Reply with quote
Slop Slop no Mi wrote:
Kind of sighing at the fact we're getting updated versions of 'definitive editions' now. That term means nothing does it? Media is always being added to and altered. Companies really need to understand that it's okay for things to end Media doesn't need to be perpetual. I played the original Xenoblade on the Wii back in the day. That's good enough for me. I don't need to buy it 3 more times.


They only doing this because they have nothing else to provide at the moment and it's been well documented that people will buy the same game again and again on a newer platform.
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wolf10



Joined: 23 Jan 2016
Posts: 995
PostPosted: Sun Jun 28, 2026 8:51 am Reply with quote
Quote:
The Switch 2 Edition updates simply bring them into enhanced relief; now Shulk and his friends move at 60 frames per second, in a world with 4K textures. Even I, a stubborn oldhead who still considers 60fps a gimmick, cannot deny that I cannot go back now that I've seen what it looks like when Shulk runs through Gaur Plains at this enhanced resolution.
In the time I spent with the Xenoblade X upgrade a while back, I actually came to the opposite conclusion. I think I underestimated just how much 15-30FPS with crazy amounts of motion blur was contributing to the the overall Xenoblade aesthetic until I saw what it was like without it. By upping the framerate they managed to somehow make it look more obviously like a port of an old game than it did before. Maybe that's better for "modern" gamers but to me it just feels like something is missing now.
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Vanadise



Joined: 06 Apr 2015
Posts: 600
PostPosted: Sun Jun 28, 2026 10:35 am Reply with quote
Slop Slop no Mi wrote:
it's okay for things to end Media doesn't need to be perpetual.

I agree, but I don't really think Xenoblade is that guilty of what you're complaining about here. It is worth preserving media so that it's still easily accessible for future generations, and console games in particular are bad at that because every new generation of consoles tends to be incompatible with the previous generation, or at best, previous+1. It's not too hard right now to find a Wii and the Wii version of Xenoblade if you want to play that, but it's only going to get harder in the future.

The actual game itself is mostly unchanged. I mourn the loss of the old art style, but the story is the same. If you played the game on the Wii and are happy with that, you don't need to play any of the newer releases.

"It's okay for things to end" is a better criticism of franchises like Falcom's Kiseki series, which is now over a dozen games long and repeats the same minor story beats over and over while dragging out the overarching plot interminably; or of Utawarerumono, which is in the opposite position where it has a conclusive ending and the author isn't going to add anything to expand on that, and the fandom doesn't want to accept that it's over.
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Even I, a stubborn oldhead who still considers 60fps a gimmick

Ironically, as another oldhead, I remember fondly when the SNES played games at 60 FPS, and then somehow the PS1 came along and convinced an entire generation of console gamers that 30 FPS was an acceptable target number (which it rarely even met).
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Dark Mac



Joined: 17 May 2008
Posts: 349
PostPosted: Sun Jun 28, 2026 1:05 pm Reply with quote
Glordit wrote:
Slop Slop no Mi wrote:
Kind of sighing at the fact we're getting updated versions of 'definitive editions' now. That term means nothing does it? Media is always being added to and altered. Companies really need to understand that it's okay for things to end Media doesn't need to be perpetual. I played the original Xenoblade on the Wii back in the day. That's good enough for me. I don't need to buy it 3 more times.


They only doing this because they have nothing else to provide at the moment and it's been well documented that people will buy the same game again and again on a newer platform.


They literally just announced a new Xenoblade for next year. What are you talking about?

Besides, there are plenty of people who've never played Xenoblade before. This is a great release for new players to get into the franchise.
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FinalVentCard
ANN Reviewer


Joined: 28 Oct 2018
Posts: 929
PostPosted: Sun Jun 28, 2026 3:25 pm Reply with quote
whiskeyii wrote:

Also, please do a write-up about the original art style someday. I love them both, but I’m not brave enough to wade enough into yet more fandom discourse.


I'm partly the wrong guy for that, since my introduction to Xenoblade 1 was through the 3DS port Laughing

I think mourning the original aesthetic is valid, especially since it made Xenoblade look like nothing else. But I also love the new art style, and like that it keeps the game in a congruent art style with the rest of the games. spoiler[Plus, it allowed them to fix minor details in the name of improving continuity, like swapping Alvis' key for a core crystal...]

Vanadise wrote:
Slop Slop no Mi wrote:
it's okay for things to end Media doesn't need to be perpetual.

I agree, but I don't really think Xenoblade is that guilty of what you're complaining about here. It is worth preserving media so that it's still easily accessible for future generations, and console games in particular are bad at that because every new generation of consoles tends to be incompatible with the previous generation, or at best, previous+1. It's not too hard right now to find a Wii and the Wii version of Xenoblade if you want to play that, but it's only going to get harder in the future.

The actual game itself is mostly unchanged. I mourn the loss of the old art style, but the story is the same. If you played the game on the Wii and are happy with that, you don't need to play any of the newer releases.


Yeah, Xenoblade has a strong fandom and the games have sold well-enough to encourage Nintendo to really circle the wagon on them--but Xenoblade is still far from overexposed. And the lack of an improved framerate was a limiting factor for a lot of people. If you have to give a "definitive edition" a second coat of varnish, this was the way to do it because there is still a large audience that hasn't played Xenoblade yet and the new platform does allow it to run better than before.

Vanadise wrote:

"It's okay for things to end" is a better criticism of franchises like Falcom's Kiseki series, which is now over a dozen games long and repeats the same minor story beats over and over while dragging out the overarching plot interminably; or of Utawarerumono, which is in the opposite position where it has a conclusive ending and the author isn't going to add anything to expand on that, and the fandom doesn't want to accept that it's over.
Quote:
Even I, a stubborn oldhead who still considers 60fps a gimmick

Ironically, as another oldhead, I remember fondly when the SNES played games at 60 FPS, and then somehow the PS1 came along and convinced an entire generation of console gamers that 30 FPS was an acceptable target number (which it rarely even met).


Yeah, XC1DES2E doesn't add any new story, but the games have been telling an ongoing arc that's done a heck of a job of being connective without overloading folks on miscellanea. There's very little "fat," ironically, to the main lore. Moreover, a lot of the original XB1 was made before it was clear that this would become a series spoiler[hence stuff like the aforementioned change with Alvis' key]. Going by Takahashi's original desires with Perfect Works, Xenoblade is still only roundabouts the middle of their planned epic.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 7216
PostPosted: Sun Jun 28, 2026 4:03 pm Reply with quote
Slop Slop no Mi wrote:
I played the original Xenoblade on the Wii back in the day. That's good enough for me. I don't need to buy it 3 more times.


It’s not being made for people like you. It’s being made primarily for the people that didn’t get to play the game on the Wii and 2DS.
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