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FuRyu Clarifies Temporarily Halt in Game Production is for Smartphone Games Only

posted on by Crystalyn Hodgkins
Company to continue to plan, develop, release console games as normal

Media company Furyu Corporation revealed on Monday in a supplementary explanation to its June 26 shareholder report that its temporary halt to its game production and funding of game projects only applies to smartphone games. The company will instead focus on maximizing monetization on smartphone titles it has already released.

The company clarified that it will continue to plan, develop, and sell console games as normal for this fiscal year (ending on March 31, 2019) and beyond.

The original shareholder report explained the halt is due to "lower than projected growth" despite the company's amount of investment in the business. FuRyu plans to also maximize its profits by investing in anime and game mixed media.

FuRyu is currently developing the CRYSTAR, "Project One Room," Work x Work, and Beyblade Burst: Battle Zero games.

FuRyu developed The Alliance Alive, Last Bullet, The Caligula Effect, Unchained Blades, and Pastel Memories games, among others. The Caligula Effect recently received a television anime adaptation that premiered on April 8. The company is also in the production committee for such anime as Bakumatsu, Onegai My Melody Yū & Ai, Is It Wrong to Try to Pick Up Girls in a Dungeon?, Yurucamp, Masamune-kun's Revenge, Kakegurui, and SHOW BY ROCK!!, among others.

FuRyu's Pastel Memories smartphone game is inspiring an upcoming television anime adaptation.

Source: FuRyu via Hachima Kikō


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